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Emanuele Feronato
italian geek and PROgrammer

Check my
101 games challenge!
All about Monetize

Find a sponsor for your Flash game with Flash Game License

If you developed a Flash game, you had this problem. Once your game is complete, you want to find a sponsor and get some cash for your hard work. Then, you start submitting the game to various Flash game portals… the first one only accepts form submissions, the second one only accepts mail submissions, the … Find a sponsor for your Flash game with Flash Game License

Talking about Flash, Game development, Monetize and Reviews.

How to use MindJolt’s API (and why you should do it)

Reading the comments in this blog, I saw there is a bit of confusion about MindJolt (MJ from now on) API On the site, there isn’t any guide, and the only way to have some information is by email from Richard Fields. Besides Richard must be a very busy guy with such a game portal, … How to use MindJolt’s API (and why you should do it)

Talking about Flash, Game development and Monetize.

Who refers wins

Probably you don’t know, but I won a contest hosted by MochiAds some time ago. I won the referral bonus of the first (as far as I know) MochiAds contest. Having my name next to a Nitrome guy is something weird… a blogger that makes tutorials about Flash games next to one of the biggest … Who refers wins

Talking about Contests, Flash and Monetize.

Experiment: monetizing a Flash game – Part 7

Multipart tutorial: available parts 1, 2, 3, 4, 5, 6, 7, 8, 9 For those of you that wonder how it’s going with the experiment (read posts from 1 to 6 to know more about it) here’s a quick update: Circle Chain Days in the wild: 77 MochiAds impressions: 267,872 MochiBot plays: n/a MochiBot top … Experiment: monetizing a Flash game – Part 7

Talking about Flash, Game development and Monetize.

Win $3,500 with the Casual Gameplay Design Competition #5

Jay is Games is hosting his 5th Casual Gameplay Design Competition, sponsored by Gimme5games, Mochi Media and Adobe. Gimme5Games may seem the million-th games portal in the net, but it’s owned by Eidos (Tomb Rider guys), while Mochi Media is the company behind MochiAds and MochiBot. Adobe is… well… Adobe. To enter, you have to … Win $3,500 with the Casual Gameplay Design Competition #5

Talking about Contests, Flash, Game development and Monetize.

GuessNext: complete Flash game with highscores

Time to publish the complete tutorial about the making of GuessNext, a simple card game with highscores. In order to make an highscore, you must register to Kongregate but you can play even if you don’t register. It’s not meant to be a good or enjoyable game, it’s simply a programming exercise, so don’t expect … GuessNext: complete Flash game with highscores

Talking about GuessNext game, Actionscript 2, Flash, Game development and Monetize.

Most popular MochiAds games

Do you want to know how popular is your game compared to other MochiAds allowed games? Do you want to know how many game are hosted on MochiAds? Here it is the full answer: Bloons (play) Fifty Five – Paris (play) Thug (play) Ultrablock w/ Scores (play) Bloons Tower Defense 2 (play) Paris oh Paris … Most popular MochiAds games

Talking about Game development and Monetize.

Some email addresses to send your games

Ok, so you finished your game, you submitted it to NG and Kongregate and now you are about to submit it to another million of sites to give it a good exposure. The only problem is that most sites require a registration, some want a 60×60 gif thumbnail while others want a 100×100 png. Submitting … Some email addresses to send your games

Talking about Flash and Monetize.

Tileball, the FIRST game made with my tile ball engine

I published Tileball, the FIRST (and I want you to notice the capitalized “FIRST”) game made with my tile ball engine. I learned so much in the making of this game that once finished I wanted to delete it and start making it again. Then, I decided to release the game and practice all I … Tileball, the FIRST game made with my tile ball engine

Talking about Actionscript 2, Flash, Game development and Monetize.
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During these years, I published 220 explained game prototypes, along with source code: 1+2=3, 100 rounds, 10000000, 2 Cars, 2048, A Blocky Christmas, A Jumping Block, A Life of Logic, Angry Birds, Angry Birds Space, Artillery, Astro-PANIC!, Avoider, Back to Square One, Ball Game, Ball vs Ball, Ball: Revamped, Balloon Invasion, BallPusher, Ballz, Bar Balance, Bejeweled, Biggification, Block it, Blockage, Bloons, Boids, Bombuzal, Boom Dots, Bouncing Ball, Bouncing Ball 2, Bouncy Light, BoxHead, Breakout, Bricks, Bubble Chaos, Bubbles 2, Card Game, Castle Ramble, Chronotron, Circle Chain, Circle Path, Circle Race, Circular endless runner, Cirplosion, CLOCKS - The Game, Color Hit, Color Jump, ColorFill, Columns, Concentration, Crossy Road, Crush the Castle, Cube Jump, CubesOut, Dash N Blast, Dashy Panda, Deflection, Diamond Digger Saga, Don't touch the spikes, Dots, Down The Mountain, Drag and Match, Draw Game, Drop Wizard, DROP'd, Dudeski, Dungeon Raid, Educational Game, Elasticity, Endless Runner, Erase Box, Eskiv, Farm Heroes Saga, Filler, Flappy Bird, Fling, Flipping Legend, Floaty Light, Fuse Ballz, GearTaker, Gem Sweeper, Globe, Goat Rider, Gold Miner, Grindstone, GuessNext, Helicopter, Hero Emblems, Hero Slide, Hexagonal Tiles, HookPod, Hop Hop Hop Underwater, Horizontal Endless Runner, Hundreds, Hungry Hero, Hurry it's Christmas, InkTd, Iromeku, Jet Set Willy, Jigsaw Game, Knife Hit, Knightfall, Legends of Runeterra, Lep's World, Line Rider, Lumines, Magick, MagOrMin, Mass Attack, Math Game, Maze, Meeblings, Memdot, Metro Siberia Underground, Mike Dangers, Mikey Hooks, Mini Archer, Nano War, Nodes, o:anquan, One Button Game, One Tap RPG, Ononmin, Pacco, Perfect Square!, Perfectionism, Phyballs, Pixel Purge, PixelField, Planet Revenge, Plants Vs Zombies, Platform, Platform game, Plus+Plus, Pocket Snap, Poker, Pool, Pop the Lock, Pop to Save, Poux, Pudi, Pumpkin Story, Puppet Bird, Pushori, Pyramids of Ra, qomp, Quick Switch, Racing, Radical, Rebuild Chile, Renju, Rise Above, Risky Road, Roguelike, Roly Poly, Run Around, Rush Hour, SameGame, SamePhysics, Security, Serious Scramblers, Shrink it, Sling, Slingy, Snowflakes, Sokoban, Space Checkers, Space is Key, Spellfall, Spinny Gun, Splitter, Spring Ninja, Sproing, Stabilize!, Stack, Stairs, Stick Hero, String Avoider, Stringy, Sudoku, Super Mario Bros, Surfingers, Survival Horror, Talesworth Adventure, Teeter Up, Tetris, The Impossible Line, The Moops - Combos of Joy, The Next Arrow, Threes, Tic Tac Toe, Timberman, Tiny Wings, Tipsy Tower, Toony, Totem Destroyer, Tower Defense, Trick Shot, Tunnelball, Turn, Turnellio, TwinSpin, Vampire Survivors, vvvvvv, Warp Shift, Watermelon Game, Way of an Idea, Whack a Creep, Wheel of Fortune, Where's my Water, Wish Upon a Star, Word Game, Wordle, Worms, Yanga, Yeah Bunny, Zhed, zNumbers, Zuma
© 2024 Emanuele Feronato
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