Category: Flash
-
Come2Play multiplayer API tutorial
Today I want to introduce you a Come2Play multiplayer API tutorial written by Emanuele Ornella from Mind the Move. Emanuele is a Flash game developer and a board…
-
Create amazing particle effects with Stardust Particle Engine
Time to learn something about particle systems… the term particle system refers to a computer graphics technique to simulate certain fuzzy phenomena, which are otherwise very hard to…
-
Triqui’s Picks #13
Only two games this week, but really really amazing. Jones Platformer: Don’t make the poor graphic fool you, this is an incredible platform game. The animation of the…
-
Shrink it Box2D prototype – Step 2
In the previous step I showed you how to shrink/expand any kind of polygon. Anyway in the original game, you can’t expand objects as much as you want,…
-
Way of an Idea Box2D prototype – Step 2
It’s time to apply the concepts seen at Pausing a Box2D simulation with Way of an Idea Box2D prototype to create a paused Box2D simulation that will start…
-
Pausing a Box2D simulation
There is a Box2D feature easy to implement and capable to add interesting gameplay that I haven’t found explained anywhere: the pause. I want to stop a Box2D…
-
Shrink it Box2D prototype
Finally the Shrink it prototype is ready. This post continues Scaling objects with Box2D and Scaling objects with Box2D – part 2, with these features: 1) You can’t…
-
Ononmin Flash prototype – step 3
In this 3rd part we’ll manage stage edges and balls collisions. You’re invited to read steps 1 and 2 if you didn’t already. The main function does not…
-
Triqui’s Picks #12
We’re starting the new year with just three games: Ricochet Kills: PP: Shoot a projectile and use ricochets to kill all enemies. What I liked: Original concept Programming…
-
Way of an Idea Box2D prototype
Did you enjoy Way of an Idea? Nice physics game… besides the joints and motors used in level design, the most interesting part is the chalk drawing. .…
-
Triqui’s Picks #11
Six new games this last 2009 week: Back2Back: Control a troop trapped in an hostile planet and try to escape. I am sure I played something similar when…
-
Ononmin Flash prototype – step 2
I added some features to the Ononmin Flash prototype I showed you some days ago. Now the mushroom moves along the x axis in a field with a…