<Emanuele Feronato/>
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Platform engine variation with hangable tiles

This is another version of my platform engine made by Bryan Devlin introducing some graphics, a visual death and hangable roofs.

Bryan spread out the code to follow and understand it a bit better.

This is what you’ll get:

Notice the hangable tiles, that’s the major improvement.

You can download source code here.

Also, Bryan is working on a game probably started from my engine but with some new features like climbable walls, scrolling maps and timer, and would like some feedback… here it is the game:

Thanks Bryan!

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