Category: Flash
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An one-button way to control the player coming from the past – Box2D version (introducing friction joints)
one-button game prototype previously done with AS3, now using Box2D and revolute joints
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An one-button way to control the player coming from the past
Five years ago I saw an interesting one-button game which would be fine if someone ported it to mobile... so I am publishing the AS3 prototype
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InkTd Flash game source code released
<strong>Ben Lowry</strong> from <a href = "https://playtomic.com/" target = "_blank">Playtomic</a> shares with us the full source code of InkTd, a Flash tower defense game
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Toony Flash game prototype
Fully commented AS3 prototype of Toony Flash game, would love to see it ported to mobile device
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Create a Flash game like Snowflakes – Stencyl version
Stencyl prototype of an old game called SnowFlakes available for download and on StencylForge
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Create a cog with Box2D
Create a working cogwheel with Flash and Box2D with a single, highly customizable function
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Create the sling movement as seen on Slingy Flash game with Stencyl
The concept behind sling movement used in Slingy Flash game, made with Stencyl
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Simulate radial gravity (also known as “planet gravity”) with Box2D as seen on Angry Birds Space
Learn how to create radial gravity using Box2D and simulate planets gravity as seen on Angry Birds Space
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How to create the sequel of a game
Six things you should consider when you are making the sequel of a game
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Creation of a rotating room with Flash and Box2D
Three ways to create rotating rooms with Flash and Box2D, for some new game design ideas
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Basic Box2D rope-chain: 2.1a version
Rope-chain simulation using Box2D. Useful for a Cut the Rope game engine
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Algorithm to determine if a point is inside a square with mathematics (no hit test involved)
Quick and dirty algorithm to determine if a point is inside a square, no matter its rotation. Examples in AS3 but it can bed one in any language as it only uses math.