Tag: Angry Birds
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Develop a Flash game like Angry Birds using Box2D – predictive trajectory line
Another step in the Angry Birds series with a feature you cannot miss: the predictive trajectory lien
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Develop a Flash game like Angry Birds using Box2D – Following bird with the camera and skinning crates
In the third part of the series, we'll see how to introduce scrolling and make the camera follow the bird. Also, all crates are properly skinned.
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Develop a Flash game like Angry Birds using Box2D – Killing the pigs
Second part of the Angry Birds tutorial. It's time to kill some pigs. You will also learn how to determine the strength of a Box2D collision
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Develop a Flash game like Angry Birds using Box2D
Use Box2D to simulate a sling like the one made famous by Angry Birds game.