Tag: Crush the Castle
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Real world catapult prototype using Box2D – Cleaner code
We got it. After the first catapult prototype and the “slippery wheels” sequel, this is a version with realistic movement and a lot cleaner code. To add realistic…
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Real world catapult prototype using Box2D – Adding wheels
Did you enjoy the catapult prototype? Here I am with the second part, adding wheels controlled by left and right arrows. Have a look: Now you can move…
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Real world catapult prototype using Box2D
This is an early attempt to simulate a real world catapult using Box2D. Raw and uncommented code, but a lot of useful information about compound objects, revolute joints…