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Emanuele Feronato

Italian geek and PROgrammer
Check my
101 games challenge!
All about "Racing" game

Create a Flash racing game – Flex version

Hamilton Lombardi is a brazilian Flex programmer who decided to rewrite the code you can find in the original post for Flex 4. Moreover he added a splash screen, as you can see: The source code is clearly formatted and commented as you can see from Level class:

Talking about Racing game, Actionscript 3, Flex, Game development and Users contributions.

Create a Flash racing game tutorial – Artificial intelligence

Finally it’s time to start talking about a real Artificial Intelligence algorithm. As said, I won’t use waypoints because I want to focus on “real” artificial intelligence, I want to make cars drive like if they were controlled by a player. The idea Let’s imagine you are driving a car, you aren’t blind so you … Create a Flash racing game tutorial – Artificial intelligence

Talking about Racing game, Actionscript 3, Flash and Game development.

Create a Flash Racing Game Tutorial – Artificial stupidity

I promised I’d introduced artificial intelligence in a racing game, and I am starting with artificial stupidity. Anyway, I managed the car to somehow run around the track. I said “stupidity” but I should have said “blindness”, because the CPU driver is actually blind. How would you react if you were blind and crazy enough … Create a Flash Racing Game Tutorial – Artificial stupidity

Talking about Racing game, Actionscript 3, Flash and Game development.

Create a Flash Racing Game Tutorial – AS3 version

The porting of the most popular AS2 tutorials continues with a basic AS3 version of the Flash racing game script. I said “basic” because it does not have all features, this time it covers only movement and collision detection because I want to add more features before polishing it. In the detail, I am developing … Create a Flash Racing Game Tutorial – AS3 version

Talking about Racing game, Actionscript 3, Flash and Game development.

Flash racing car engine

I found an interesting Flash racing car engine aged 2004 (!) coded in AS 1 (!!) on Mark Fennell’s site. I asked the permission to write his tutorial (well, not quite a tutorial, but an “how did I manage to code it”) on my blog, but I never got a reply. Looking at his homepage, … Flash racing car engine

Talking about Racing game, and Flash.

Create a Flash Racing Game Tutorial

If you’re interested in gaming and blogging, YouSayToo lets you earn from your flash games and allows you to make money blogging. In this tutorial we’ll cover the creation of a flash racing game. I got the permission from Remus C. from gameSheep to publish this awesome tutorial. Before we start, I recommend you all … Create a Flash Racing Game Tutorial

Talking about Racing game, Actionscript 2, Flash, Game development and Users contributions.

101
Games Challenge
I will build 101 games as a solo developer

During these years, I published 226 explained game prototypes, along with source code: 1+2=3, 100 rounds, 10000000, 2 Cars, 2048, A Blocky Christmas, A Jumping Block, A Life of Logic, Angry Birds, Angry Birds Space, Artillery, Astro-PANIC!, Avoider, Back to Square One, Ball Game, Ball vs Ball, Ball: Revamped, Balloon Invasion, BallPusher, Ballz, Bar Balance, Bejeweled, Biggification, Block it, Blockage, Bloons, Boids, Bombuzal, Boom Dots, Bouncing Ball, Bouncing Ball 2, Bouncy Light, BoxHead, Breakout, Bricks, Bubble Chaos, Bubbles 2, Card Game, Castle Ramble, Chronotron, Circle Chain, Circle Path, Circle Race, Circular endless runner, Cirplosion, Click when Red, CLOCKS - The Game, Color Hit, Color Jump, ColorFill, Columns, Concentration, Crossy Road, Crush the Castle, Cube Jump, CubesOut, Dash N Blast, Dashy Panda, Deflection, Diamond Digger Saga, Don't touch the spikes, Dots, Down The Mountain, Drag and Match, Draw Game, Drop Wizard, DROP'd, Dudeski, Dungeon Raid, Educational Game, Elasticity, Endless Runner, Erase Box, Eskiv, Farm Heroes Saga, Filler, Flappy Bird, Fling, Flipping Legend, Floaty Light, Fuse Ballz, GearTaker, Gem Sweeper, Globe, Goat Rider, Gold Miner, Golf Dash, Grindstone, GuessNext, Helicopter, Helix Jump, Hero Emblems, Hero Slide, Hexagonal Tiles, HookPod, Hop Hop Hop Underwater, Horizontal Endless Runner, Hundreds, Hungry Hero, Hurry it's Christmas, InkTd, Input Delay, Iromeku, Jet Set Willy, Jigsaw Game, Knife Hit, Knightfall, Legends of Runeterra, Lep's World, Line Rider, Lumines, Magick, MagOrMin, Mass Attack, Math Game, Maze, Meeblings, Memdot, Metro Siberia Underground, Mike Dangers, Mikey Hooks, Mini Archer, Nano War, Nodes, o:anquan, One Button Game, One Tap RPG, Ononmin, Pacco, Perfect Square!, Perfectionism, Phyballs, Pixel Purge, PixelField, Planet Revenge, Plants Vs Zombies, Platform, Platform game, Platformer, Plus+Plus, Pocket Snap, Poker, Pool, Pop the Lock, Pop to Save, Poux, Pudi, Pumpkin Story, Puppet Bird, Pushori, Pyramids of Ra, qomp, Quick Switch, Racing, Radical, Rebuild Chile, Renju, Rise Above, Risky Road, Roguelike, Roly Poly, Run Around, Rush Hour, SameGame, SamePhysics, Security, Serious Scramblers, Shrink it, Sling, Slingy, Snowflakes, Sokoban, Space Checkers, Space is Key, Spellfall, Spinny Gun, Splitter, Spring Ninja, Sproing, Stabilize!, Stack, Stairs, Stick Hero, String Avoider, Stringy, Sudoku, Super Mario Bros, Surfingers, Survival Horror, Talesworth Adventure, Teeter Up, Tetris, The Impossible Line, The Moops - Combos of Joy, The Next Arrow, Threes, Tic Tac Toe, Timberman, Tiny Wings, Tipsy Tower, Toony, Totem Destroyer, Tower Defense, Trailblazer, Trick Shot, Tunnelball, Turn, Turnellio, TwinSpin, Vampire Survivors, vvvvvv, Warp Shift, Watermelon Game, Way of an Idea, Whack a Creep, Wheel of Fortune, Where's my Water, Wish Upon a Star, Word Game, Wordle, Worms, Yanga, Yeah Bunny, Zhed, zNumbers, Zuma

© 2025 Emanuele Feronato
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