Category: Box2D
-
Way of an Idea Box2D prototype – Step 3
Welcome to the 3rd part. In part 2 we allowed the player to draw the chalk track in a “paused” Box2D environment and then run the simulation. Now…
-
Shrink it Box2D prototype – Step 2
In the previous step I showed you how to shrink/expand any kind of polygon. Anyway in the original game, you can’t expand objects as much as you want,…
-
Way of an Idea Box2D prototype – Step 2
It’s time to apply the concepts seen at Pausing a Box2D simulation with Way of an Idea Box2D prototype to create a paused Box2D simulation that will start…
-
Pausing a Box2D simulation
There is a Box2D feature easy to implement and capable to add interesting gameplay that I haven’t found explained anywhere: the pause. I want to stop a Box2D…
-
Shrink it Box2D prototype
Finally the Shrink it prototype is ready. This post continues Scaling objects with Box2D and Scaling objects with Box2D – part 2, with these features: 1) You can’t…
-
Way of an Idea Box2D prototype
Did you enjoy Way of an Idea? Nice physics game… besides the joints and motors used in level design, the most interesting part is the chalk drawing. .…
-
Scaling objects with Box2D – part 2
In the first part I showed you how to scale a circle. Now it’s time to scale a square… but before entering in the tutorial, I would like…
-
Scaling objects with Box2D
I would like to start talking about a Shrink it prototype but I noticed it’s most based upon objects resizing. So before trying to replicate the game, let’s…
-
Play BarBalance, my latest game
I would like you to play BarBalance It’s a Box2D game made for the 60 seconds to fame contest built around Stabilize! concept. You can follow the various…
-
Creation of a Flash Stabilize! clone using Box2D – part 4
Here I am with the 4th part of this prototype. In part 3 we saw the “next” feature, this time we’ll trigger the collision among crates of the…
-
Creation of a Flash Stabilize! clone using Box2D – part 3
Here we are with the 3rd step. Read steps 1 and 2, then continue with this post. One thing I missed in Stabilize! was the “next” feature, something…
-
Creation of a Flash Stabilize! clone using Box2D – part 2
Time to add some new features to our Stabilize! clone we started in this post. The features we’ll add this time are: * Restricted area in which you…