Category: Game development
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How to embed MochiAds highscores in your game
As you should know, MochiAds is not only the largest ad network for Flash games, but it also provides additional – and free – services to its users.…
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Complete Flash pool game with highscores
Today is a very important day. For three reasons. First: For the first time (as far as I know) a coder that published a complete game with MochiAds…
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Win $3,500 with the Casual Gameplay Design Competition #5
Jay is Games is hosting his 5th Casual Gameplay Design Competition, sponsored by Gimme5games, Mochi Media and Adobe. Gimme5Games may seem the million-th games portal in the net,…
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Managing savegames with Flash shared objects
How many times did you find an option to save the game in Flash? How many times did you see a game that keeps track of your previously…
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GuessNext: complete Flash game with highscores
Time to publish the complete tutorial about the making of GuessNext, a simple card game with highscores. In order to make an highscore, you must register to Kongregate…
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Using BitmapData to manage a deck of cards – part 2
After a couple of days, the prototype for the management of a card deck is almost complete. Now I have a full game, you draw a card and…
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Using BitmapData to manage a deck of cards
December 28th update: 2nd part online I have already published a tutorial about BitmapData in the post Shuffle an image with BitmapData, but this time I want to…
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Most popular MochiAds games
Do you want to know how popular is your game compared to other MochiAds allowed games? Do you want to know how many game are hosted on MochiAds?…
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Designing the structure of a Flash game
One of the most interesting things about internet publishing is that you can receive feedback almost in real time. For this reason, it’s very important to read every…
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When Elasticity meets Bloons
Ok, so we have two games: Elasticity and Bloons. The first, is a game I talked about in Controlling a ball like in Flash Elasticity game tutorial, and…
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Tileball, the FIRST game made with my tile ball engine
I published Tileball, the FIRST (and I want you to notice the capitalized “FIRST”) game made with my tile ball engine. I learned so much in the making…
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Create a Flash ball game with visual from above tutorial part 3
January 16th update: 4th part released In the third part of this tutorial I am going to fix a minor bug and introduce three new tiles: info tile…