Category: Game development
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HTML5 String Avoider game made with Phaser
Another String Avoider game, this time an HTML5 version made with Phaser - and looks super smooth on my iPhone
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Creation of a String Avoider game using Stencyl and image API
A complete String Avoider prototype made in a few minutes with Stencyl image API
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Creation of a match 3 game like Farm Heroes Saga using any language – step 2
Second step of the Farm Heroes Saga tutorial, covering the generation of the game field.
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Earn up to $450 with the “BURNING” one week game jam hosted by FGL
There's up to $250 cash prizes plus a $200 revenue share paid in advance if you enter the BURNING game jam hosted by FGL
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Create a destructible terrain with Stencyl 3.1 image API
Stencyl 3.1 comes with an image API which allows you to create destructible terrain really easily - Learn how.
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Creation of a match 3 game like Farm Heroes Saga using any language – step 1
The first part of a tutorial series which will guide you through the creation of a match 3 game in *any* language
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Bejeweled engine made with Stencyl – source project released
An old but fully working prototype of Bejeweled game made with Stencyl ready to be downloaded and edited
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Two books to learn and teach Scratch programming language: Scratch 2.0 Beginner’s Guide: Second Edition and Scratch 2.0 Game Development Hotshot
Two brand new books to help you to learn and teach programming and game development with the free Scratch programmming tool
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Drag and Match engine like the one used in 10000000 game made with Construct2
New version of the drag and match game prototype, after AS3 and Stencyl, grab the Construct2 version.
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Making money with FGL and HTML5 games is even easier with the official Construct2 plugin
With the official FGL plugin for Construct2, you have not excuses not to monetize your next HTML5 game.
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Complete Bejeweled prototype made with jQuery – updated to jQuery 2.0 and featuring swipe controls
A Bejeweled prototype using only jQuery, featuring mouse, touch and swipe control.
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HTML5 games are generating more and more revenue, according to FGL.com
Do you still have doubts about HTML5 game monetization? Where words fail, numbers win - have a look.