Category: Game development
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Designing the structure of a Flash game – AS3 version – Part 5
Time to publish part 5 of the game. I included some visual elements such as the score you are making at every click and most of all I…
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Erase Box: the tutorial
Some days ago I blogged about Erase Box, a Box2D game made with my tutorials, now it’s time to publish Rodrigo‘s tutorial. « On a game I was…
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Basic Filler engine with Box2D – part 1
Do you remember Filler? In Filler, your goal is simple: fill 2/3 of the level. To create a filler ball, press down. It will grow until you release…
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Erase Box, a Box2D game made with my tutorials
I am going to show you a cute game Rodrigo made following my tutorials « I created a Box2D flash game using some tutorials available on your website.…
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A smart way to manage sleeping objects with Box2D
If you followed Box2D: tutorial for the absolute beginners, then you know you can put some object to “sleep” to improve performance by not simulating inactive bodies. This…
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Flash Gaming Summit 2009
Flash Gaming Summit is a one day conference dedicated to fostering the growth and success of the Flash games community. It’s the first conference for Flash Games, and…
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Creating a sling with Box2D using joints
This is an example about the creation of a sling using joints and motors. Click the mouse to break the joint and release the bullet. Try to hit…
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Box2D breakout prototype
Porting Breakout/Arkanoid with Box2D seems to be an interesting challenge for developers. Some days ago I showed you Phyballs, now it’s time for Andre Vidal to show his…
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Designing the structure of a Flash game – AS3 version – Part 4
Here I am with some new features added to the game. I had to make some gameplay because I am going to show you how to add portals…
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In-game banners: a winning idea
As you know, I released two Flash games with banners inside. The first one was Red Flowers with a banner placed in the level selection screen, and the…
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Trying to solve a Sokoban level with brute force
Before you even think this script will solve a Sokoban level, I must warn you: this script won’t solve a sokoban level, it won’t even recognize whether a…
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Designing the structure of a Flash game – AS3 version – Part 3
The game structure is getting more and more complete… now, according to the comments to Designing the structure of a Flash game – AS3 version – Part 2,…