Category: iOS
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Circle Chain available for free on iTunes App Store!!
My first iPhone game is the porting of my first Flash game. Once I'll get 1,000 download, I'll release the source code.
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From Stencyl to App Store: Circle Chain is waiting for review
After some time and some troubles, finally Circle Chain has been submitted to the App Store, it’s currently waiting for review, and if everything goes well, it will be available for free in about a week.
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Circle Chain for iPhone completed and ready to be submitted to App Store – Thank you iStencyl
My first iPhone game is about to be released, thanks to StencylWorks
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Basic Circle Chain engine using StencylWorks
Another attempt to port Circle Chain to iOS, this time using StencylWorks
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Basic Circle Chain engine using Corona SDK
My quest to port Circle Chain to iPhone continues, this time with Corona SDK
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Circle Chain to iPhone – 1st attempt
It's time to make the first attempt to port Circle Chain on my iPhone. Read what happened.
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One game, many frameworks
Ever wanted to build a mobile game using a framework? <strong>Roger Engelbert</strong> built a guide to do it with <strong>four</strong> different frameworks!
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iPhone String Avoider prototype with Adobe Flash Professional CS5.5
An experiment to port Stringy engine to iPhone using Adobe Flash Professional CS5.5
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Develop a string avoider prototype with Corona SDK
Mobile version of the string avoider prototype made with Corona by <strong>Christian Wisniewski</strong>
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Develop iPhone games with Corona SDK – handling normal and retina display
Introducing Corona SDK to develop iPhone games, handling both normal and retina displays
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Creation of an iPhone App with Flash and without a Mac (for all Windows lovers)
Detailed tutorial about Flash development for iPhone, oriented to Windows users. Step by step explanation with 29 screenshots. You can't fail.
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Playing with javascript, iPhone and devicemotion event listener
How to create an iPhone accelerometer monitor and an "highest iPhone point" arrow using javascript's <code>devicemotion</code> event listener.