Category: Users contributions
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Case study: Vadim Starygin’s total revenue from last two years
If Vadim Starygin does not sould familiar, then you’ll probably know this guy as Badim, the owner of Elite Games and the guy behind Elite Forces series. Badim…
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Interview with Nick Pearce, the guy behind Shrink it
Do you remember Shrink it? You should, because it’s a very popular game and because it inspired me to write Scaling objects with Box2D – part 1 and…
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Help needed – War to hackers
You know this blog has been attacked several times by hackers (or crackers, call them whatever you want, I can’t tell you how would I call them). I…
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Chronotron Flash game prototype
Do you remember Chronotron? It’s a puzzle platform which wants you to interact with past versions of yourself to solve levels. It’s a very original game, higly recommended…
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HiRoads case study: building a community around a game
With the so-called “Web 2.0” and the “social network era”, just making a game and publishing it on various portals couldn’t be enough. Some days ago we saw…
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Creation of a Flash Facebook application using AMFPHP
Some days ago I showed you how to create a Flash Facebook application using the AS3 API. Now Yarden Refaeli from Rigel Games is sharing with us his…
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Bomb Digger case study: releasing a game with extra features if played on the official site
How many games have you played around the web allowing you to play only the first levels unless you play them on the official site? I always wondered…
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AS3 level editor
Almost a year ago I blogged about a basic level editor for a tile based game, and now Philipp Zins from Germany show us his AS3 level editor-…
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AS3 isometric engine
Today I’m introducing you a project ran by Djibril Tavares. It’s an open source, multilevel and multiplayer tilebased isometric engine. This is the offical list of features: Isometric…
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TileSense: AS3 tile based platform engine
The name is still JohnnyCar (based on an old idea for a game), but Dylan Dalrymple plans to change it to TileSense as soon as possible. It’s a…
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Box2D platform engine alternative
Everybody should know Box2D is the best engine you can use to make a platform game. Rick Triqui, my latest game, was made with PlayCrafter that uses Box2D,…
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How to make a Media RSS feed to help your games compete for SEO
Hi again, Michael Edlavitch here, ready to give away my secret to improving SEO placement for your games. Just do me a favor and visit my blog, Top…