Category: Users contributions
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governor: multithreading script engine written in AS3
Do you know what is a script engine? Basically it’s an engine working with the main game engine allowing to create pre-defined series of events that occurs when…
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AS3 quick movieclip manager class
I think one of the most important things making the difference between a programmer and a PROgrammer is the ability to write code you can’t use again and…
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Do players play all levels of your Flash game? Tarwin’s experience
After reading Do players play all levels of your Flash game? post, Tarwin Stroh-Spijer from TouchMyPixel tells us the experience with his games and an overall about players…
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Looking for case studies
Hello folks. As you should know (no, there is no reason why you should know it…) I am preparing for a trip to Cuba. I will be able…
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Case study: The Big Adventure – a Box2D RPG
Ok, it’s not an april fool… the bulgarian freelancer Krasimir Tsonev really made a Box2D based RPG game called The Big Adventure. And he also built the official…
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Monetize your Flash games with GamesChart
Do you remember Emanuele Ornella from Mind the Move? It’s the guy behind the Come2Play multiplayer API tutorial posted about a month ago. Now he is explaining us…
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Flash AS3 Pixel based circle collision engine
After seeing the Lineball video teaser I got some email asking me how did I make the hollow circle with Box2D, and how to get a smooth drawing…
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Being a geek in Venezuela
Yesterday I bought a MacBook on the Apple Store using some of the income generated by this blog. Do you know why I could do this? Because I…
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Mochi Media Haiti Relief Fund
You certainly know what happened in Haiti some days ago. On January 12, a 7.0 magnitude earthquake struck and almost destroyed the capital and all nearby cities. The…
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HiRoads case study: the aftermath
Do you remember Filippo Bodei‘s HiRoads case study? After two months with HiRoads in the wild, Filippo shares with us the result of his project. « Here we…
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Flave, a new open source AS3 Verlet physics engine
Do you remember Luis Fernando Silva? He released a Box2D platform engine some months ago, and now I am publishing his last work, a Verlet physics engine. If…
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Come2Play multiplayer API tutorial
Today I want to introduce you a Come2Play multiplayer API tutorial written by Emanuele Ornella from Mind the Move. Emanuele is a Flash game developer and a board…