Tag: Hundreds
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“Hundreds” Flash game ported to HTML5 using Phaser and ARCADE physics
Back from 2013 revamping an old Flash concepts: play "Hundreds" HTML5 game powered by Phaser and Arcade physics - Full source code available.
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“Hundreds” Flash game prototype using Box2D – handling collisions
Second step of the Box2D Hundreds game prototype. Now it works like a game.
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“Hundreds” Flash game prototype – Nape version
Another prototype of popular “Hundreds” iOS game, this time using Nape
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“Hundreds” Flash game prototype using Box2D
The first step of the creation of the popular "Hundreds" iOS game using Box2D