Author: Emanuele Feronato
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Chronotron Flash game prototype
Do you remember Chronotron? It’s a puzzle platform which wants you to interact with past versions of yourself to solve levels. It’s a very original game, higly recommended…
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Creation of a Flash Stabilize! clone using Box2D – part 4
Here I am with the 4th part of this prototype. In part 3 we saw the “next” feature, this time we’ll trigger the collision among crates of the…
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Triqui’s Picks #6
Six great games for you to play this week: Valiance: The best game this week in my opinion… a platform game with jump, double jump, swords and gravity…
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Marketing influences game revenue three times more than high scores
Research by EEDAR has shown that a high marketing spend increases gross revenue three times more than high review scores. The perception that high scores are crucial to…
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HiRoads case study: building a community around a game
With the so-called “Web 2.0” and the “social network era”, just making a game and publishing it on various portals couldn’t be enough. Some days ago we saw…
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Creation of a Flash Facebook application using AMFPHP
Some days ago I showed you how to create a Flash Facebook application using the AS3 API. Now Yarden Refaeli from Rigel Games is sharing with us his…
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Triqui’s Picks #5
This was a great week for Flash gamers, here it is a list of really really great games. The best picks so far, in my opinion. You’ll really…
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Bomb Digger case study: releasing a game with extra features if played on the official site
How many games have you played around the web allowing you to play only the first levels unless you play them on the official site? I always wondered…
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Creating a Flash Facebook application with the Facebook Actionscript API – part 2
It’s time to make some considerations on the Facebook application made with the Facebook Actionscript API I blogged some days ago. There was a doubt about putting a…
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Creation of a Flash Stabilize! clone using Box2D – part 3
Here we are with the 3rd step. Read steps 1 and 2, then continue with this post. One thing I missed in Stabilize! was the “next” feature, something…
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Triqui’s Picks #4
This week I am featuring 7 games. I found other really interesting ones, but they were simply too wide… 800×600 or even more. Games with this size cannot…
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Moved on a new server
I am happy to annouce the blog has moved on a new server. My old server, aruba.it, simply had too much problems to host a blog with high…