Category: Box2D
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Create a Flash prototype of The Moops – Combos of Joy – Step 2
Here we are with the 2nd part of the tutorial to create a game like The Moops. The guys at Heavy Boat, the studio behind the game, are…
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Create a Flash prototype of The Moops – Combos of Joy
Did you play The Moops – Combos of Joy? It’s a cute physics game we can build a prototype in a few minutes (don’t worry, Plants Vs Zombies…
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Box2D collisions rendered in 3D with Away3D
Did you ever wonder what would be possible if you could merge a 2D physics engine with a 3D engine? Roger Engelbert from Done With Computers, apart from…
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Create complex Box2D shapes in a click with PhysicsEditor
With Box2D is very easy to create primitives like boxes or spheres, but when you have to handle more complex shapes, things get nasty. You have to use…
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Box2d Flash Alchemy Port + World Construction Kit
I already showed you two ways of editing Box2D environments with Bison Kick and simply using the Flash IDE. Today I’ll show you the most advanced editor at…
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Create Box2D levels in a quick with Bison Kick
Some time ago I published a Basic Box2D editor using Flash movieclips. Now it’s time to show you something way more interesting called Bison Kick by Jacob Schatz…
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Basic Box2D editor using Flash movieclips
When you are about to design a level or whatever else in Box2D, you have to face some design issues due to different unit measurements (Flash works with…
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Following a body with the camera in Box2D – The smart way
We are about to create an intelligent camera that will follow a body in Box2D. What’s the difference between an intelligent camera and a dumb one? Simple… the…
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Following a body with the camera in Box2D
If you want to make a good game, a good camera movement is necessary. This time we’ll learn to follow a Box2D object with the camera. Box2D does…
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Quoted on Adobe Edge: April 2010 edition
If you want to read an interesting article about Flash games and physics, I suggest you to point your browser on Developing physics-based games with Adobe Flash Professional…
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Real world catapult prototype using Box2D – Cleaner code
We got it. After the first catapult prototype and the “slippery wheels” sequel, this is a version with realistic movement and a lot cleaner code. To add realistic…
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Real world catapult prototype using Box2D – Adding wheels
Did you enjoy the catapult prototype? Here I am with the second part, adding wheels controlled by left and right arrows. Have a look: Now you can move…