Category: Flash
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The perfect size for a Flash game
When you are about to design a Flash game, one of the first things you must consider is the size of the stage. Those “width” and “height” parameters…
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Adobe CS4 Master Collection
Do you want to know what do Adobe ships to you when you purchase the Adobe Creative Suite 4 Master Collection? Here it is: Five DVDs with the…
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Official Facebook Actionscript API released – AS3 version
This post contains a script made combining Official Facebook Actionscript API released! with Understanding Flash button component. package { import flash.display.Sprite; import fl.controls.Button; import flash.events.MouseEvent; import flash.text.TextField; import…
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Designing the structure of a Flash game – AS3 version – Part 6
In this 6th part I included MochiBot and I replaced most of the buttons with the button component. This is the result And this is the source code…
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Understanding Flash button component
When I am designing a Flash application or a game, I have to say I really hate the process of button creation. That’s why I am using, from…
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Two ways to make Box2D cars
I am showing you two ways to make cars with Box2d, with source codes included These are examples I found on the web – I will make my…
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How to use Google Maps API with Flash AS3 – part 2
This time I am going to show you how to add to your Flash Google Map the controls you are used to see in all maps, such as…
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Buy and sell arts for Flash Games with FlashGameArt.com
How many times did you draw a “not so good-looking” character in your game just because you aren’t that good at drawing and you did not now where…
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Win $9,000 + $15,000 with Batman: The Brave and the Bold Game Casting Call!
Big news for Flash game developers. MochiAds and Warner Bros have teamed up to bring you a fresh new promotion. It’s an open casting call for all top…
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How to use Yahoo Maps API with Flash AS3
This is quite the same tutorial as How to use Google Maps API with Flash AS3, but this time we’ll learn how to use Yahoo! Maps. As usual,…
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Understanding AS3 context menus
You all should know what is a context menu. A context menu (also called contextual, shortcut, and popup or pop-up menu) is a menu in a graphical user…
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The engine behind Splitter Flash game : working code
I think we finally have a working slicing engine. It started with The engine behind Splitter Flash game, then come The engine behind Splitter Flash game – first…