Category: Flash
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Create better-looking tile based games with AS3 Color Matrix Filter
Are you tired to create tile based games which look flat with repetitive textures? Try AS3 Color Matrix Filter
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Introducing the new Citrus engine
A brief overview to the new Citrus engine, building a Totem Destroyer level in just a few lines
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Game on! The future of Flash as a game development platform
Some official numbers about the future of Flash as a gaming development platform. Long live AS3!
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Understanding NAPE collision detection
Let's see how to detect collisions using NAPE and which listeners can help us
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“Hundreds” Flash game prototype using Box2D – handling collisions
Second step of the Box2D Hundreds game prototype. Now it works like a game.
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Evolve your game with Flash Gaming Summit 5
86 percent of Flash game developers are expanding to mobile platforms. Learn how to evolve your game at FGS5
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“Hundreds” Flash game prototype – Nape version
Another prototype of popular “Hundreds” iOS game, this time using Nape
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“Hundreds” Flash game prototype using Box2D
The first step of the creation of the popular "Hundreds" iOS game using Box2D
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Protect, encrypt and sitelock your Flash games with secureSWF 4
A brief overview on Kindi's secureSWF 4, the ultimate tool to protect, encrypt and sitelock your Flash games and files
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Way of an Idea prototype updated to Box2D 2.1a and Nape
Did you like Way of an Idea Flash game? Here is the updated prototype made with Box2D 2.1a and Nape
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Mindjolt forced to remove external links from our/their games
How Mindjolt reacts to Facebook measure calling for the removal of embedded external links inside their games
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Get the complete source code of “Hurry it’s Christmas” Flash game
Christmas was three days ago, but here's another gift for you: the complete source code of "Hurry it’s Christmas" Flash game