Category: Game development
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My first commercial game is having a sequel: a new Circle Chain game will be released in a few days
A new game is coming to your monitors, with casual but experimental gameplay. Circle Chain Grid Edition
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Pure JavaScript poker hand analyzer UPDATE: fixing Ace Straight and commeting the code
Fixed version of my Arcade Poker Hand Evaluator, and commented source code.
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“Trick Shot” HTML5 game prototype part 3 – handling collisions
Trick shot HTML5 Phaser + Box2D game prototype now handles collisions
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Pure JavaScript poker hand analyzer to be used (also) in puzzle games
Javascript code to analyze any 5-cards Poker hand, even 5 of a kind!
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“Trick Shot” HTML game prototype part 2 – jumping into the box
Second part of "Trick Shot" game prototype with Phaser: adding obstacles and moving targets
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Play my latest HTML5 game: Matt Vs Math – Sponsored by Softgames
My latest HTML5 game is out: play Matt Vs Math and beat all 132 levels. Sponsored by SoftGames
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HTML5 Physics sling with predictive trajectory like “Trick Shot” iOS game using Phaser + Box2D
iOS game "Trick Shot" converted to HTML5 prototype in less than 100 lines thanks ot Phaser and Box2D
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Summer gift: HTML5 game Whack a Creep source project released for free
My HTML5 game Whack a Creep has been featured twice on the Amazon Appstore. Now you can have the source code for free.
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Learn how Phaser manages draggable objects by making the HTML5 engine behind Rush Hour game
You can make an HTML5 game like "Rush Hour" just using Phaser draggable sprites. Have a look.
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FGL is about to start the first mobile only game jam, with a $100 prize for the first place
Discover FGL Enhance - it rocks - and get a chance to win $100 with FGL's first mobile only game jam
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Playing with Phaser Tweens and Bezier curves
Learn how to tween along custom paths with Phaser and Bezier curves
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Creation of the engine behind “Cube Jump” iOS game with Phaser
In some cases you can create HTML5 3D games using a 2D framework like Phaser. Look how I made Cube Jump