Category: Game development
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Toony Flash game prototype ported to iPhone using Corona SDK
... and now Toony prototype has been ported to mobile with Corona SDK!!
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Toony Flash game prototype
Fully commented AS3 prototype of Toony Flash game, would love to see it ported to mobile device
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Basic Circle Chain engine using Gideros Studio
Porting of the Circle Chain engine using Gideros Studio. Great tool!!
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Create a Flash game like Snowflakes – Stencyl version
Stencyl prototype of an old game called SnowFlakes available for download and on StencylForge
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Create the sling movement as seen on Slingy Flash game with Stencyl
The concept behind sling movement used in Slingy Flash game, made with Stencyl
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Circle Chain available for free on iTunes App Store!!
My first iPhone game is the porting of my first Flash game. Once I'll get 1,000 download, I'll release the source code.
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How to create the sequel of a game
Six things you should consider when you are making the sequel of a game
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From Stencyl to App Store: Circle Chain is waiting for review
After some time and some troubles, finally Circle Chain has been submitted to the App Store, it’s currently waiting for review, and if everything goes well, it will be available for free in about a week.
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HTML5 version of Circle Chain engine using Scirra’s Construct2
This time I created the Circle Chain engine using Scirra's Construct 2 and exporting it as HTML5
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Circle Chain for iPhone completed and ready to be submitted to App Store – Thank you iStencyl
My first iPhone game is about to be released, thanks to StencylWorks
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Basic Circle Chain engine using StencylWorks
Another attempt to port Circle Chain to iOS, this time using StencylWorks
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Basic Circle Chain engine using Corona SDK
My quest to port Circle Chain to iPhone continues, this time with Corona SDK