Tag: Bouncy Light
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“Bouncy Light” HTML5 prototype built using Phaser to handle game logic and Three to render 3D graphics, written in TypeScript
Working example of full integration between Phaser and Three.js with no external software to build HTML5 games in 3D. "Bouncy Light" prototype available for download with source code.
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“Bouncing Light” Phaser prototype rendered in 3D thanks to three.js and Phaser 3D library
You can turn your HTML5 2D Phaser games to shiny new 3D games with almost no effort thanks to three.js and Phaser 3D library. Look at the example and get the commented source code to see how easy it was. Let's go 3D!
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HTML5 game like “Bouncy Light” built with Phaser and Arcade physics – Step 2: adding falling platforms and commented source code
"Bouncy Light" HTML5 prototype gets a new platform type: bounce over platforms and watch out for falling platforms, thanks to Phaser and Arcade physics. Commented source code available.
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Build a HTML5 game like “Bouncy Light” with Phaser and Arcade physics
"Bouncy Star" is an iOS game built with Buildbox, a tool to create game with no coding. I like coding, so I wrote a quick HTML5 prototype using Phaser and ARCADE physics. Full source code available.