Tag: Drag and Match
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Complete JQuery + interact.js Drag and Match game in less than 70 lines thanks to my pure TypeScript class to handle Drag and Match games
A complete JQuery driven Drag and Match game in only 69 lines of code? It's possible thanks to my pure TypeScript Drag and Match class with no dependencies. Free download available. Let's build Drag and Match games!
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Pure TypeScript class with no depencencies to handle Drag and Match games in just a few lines – Full Phaser example
Build your HTML5 Drag and Match game with a pure TypeScript class with no dependencies which handles everything, from combos to object pooling. Working exampe powered by Phaser. Full source code available for free.
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Pure TypeScript class to handle Drag and Match games in just a few lines – part 2: detecting matches
The pure TypeScript class with no dependencies to handle Drag and Match games now is able to recognize all matches. HTML5 example powered by Phaser, free source code to download.
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Pure TypeScript class to handle Drag and Match games in just a few lines – jQuery + interact.js example in 20 lines of code
A jQuery driven Drag and Match game in only 20 lines of code? It's possibile thanks to my pure TypeScript Drag and Match class which handles everything you need for these kindof games. Interaction by interact.js - Full source code for you to download.
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Pure TypeScript class to handle Drag and Match games in just a few lines – part 1: dragging items. HTML5 example powered by Phaser.
First version of a pure TypeScript class with no dependencies to manage a HTML5 Drag and Match game in just a few lines. You'll just have to pass input coordinates and the class will return item movements. Full example powered by Phaser.
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HTML5 Drag and Match engine updated to Phaser 3 using my pure Javascript class to handle Match3 games
The pure JavaScript - no dependencies - class to handle Match3 games like Bejeweled has been updated and now you can also build drag and match games. HTML5 example powered by Phaser
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HTML5 Drag and Match engine completed with removable tiles, combos and object pooling to save resources
HTML5 Drag and Match engine made with Phaser now has all features: combos, object pooling, tweens, removable tiles and everything you may need.
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HTML5 Drag and Match engine updated to Phaser 2.6.2 new feature added: checking for valid matches (and undo the move otherwise)
HTML5 Drag and Match prototype made with Phaser now checks for valid moves and makes you undo a move
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HTML5 Drag and Match engine updated to Phaser 2.6.2 update – adding tweens
I changed how a game feels just adding a tween. Now it looks way more polished. Powered by Phaser
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HTML5 Drag and Match engine updated to Phaser 2.6.2 with masks and a lot of custom options
A complete HTML5 drag and match prototype updated to the latest official Phaser version. Play and customize it.
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HTML5 Drag and Match engine made with Phaser updated to Phaser 2.5.0
My HTML5 drag and match engine has been updated to Phaser 2.5.0, go get it
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HTML5 Drag and Match engine made with Phaser
The drag and match engine behind "10000000" game made in HTML5 thanks to Phaser. Look at the code.