Author: Emanuele Feronato
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Facebook bug: none of my friends can view my profile, wall, photos…
Today I discovered an interesting Facebook bug: when I log in, every thing is alright but none of my friends can view my profile. When they click to…
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Triqui MochiAds Arcade plugin for WordPress upgraded to 1.1
Yesterday MochiMedia launched new micro-transactions revenue share for Mochi publishers, that will allow Mochi publishers to earn 10% Coins affiliate revenue from new fundings that take place on…
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AS3 isometric engine
Today I’m introducing you a project ran by Djibril Tavares. It’s an open source, multilevel and multiplayer tilebased isometric engine. This is the offical list of features: Isometric…
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Understanding MochiAds Publisher Bridge – Part 2
This is the second part of Understanding MochiAds Publisher Bridge. In the first step I showed you how to configure a cross-domain policy file, calling the javascript and…
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TileSense: AS3 tile based platform engine
The name is still JohnnyCar (based on an old idea for a game), but Dylan Dalrymple plans to change it to TileSense as soon as possible. It’s a…
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Flash Decompiler Trillix review
When you compile a Flash project, you know you create a swf file. Such file is created according to the SWF File Format Specification so you can create…
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Pure AS3 magnifying effect using Displacement Map Filter
Welcome to the oldest Flash eye candy effect ever. I’ll show you how to create a magnifying effect, yes, the same old effect you see in the web…
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Understanding AS3 super() statement
One interesting statement that’s almost unexplained in the web is super(). Before explaining super()‘s features, let me talk about superclasses. From Wikipedia: In computer science, a superclass is…
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Box2D platform engine alternative
Everybody should know Box2D is the best engine you can use to make a platform game. Rick Triqui, my latest game, was made with PlayCrafter that uses Box2D,…
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How to make a Media RSS feed to help your games compete for SEO
Hi again, Michael Edlavitch here, ready to give away my secret to improving SEO placement for your games. Just do me a favor and visit my blog, Top…
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Basic Filler engine with Box2D – part 3
Here we are with the 3rd part… this time we’ll manage collision detection. I recommend to read step 1 and 2 before continuing. You should how to manage…
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How big Flash games Portals place ads near their games
One of the most critical and strategic decision when you decide to monetize a website with ads, is where to place the ads. In a Flash arcade site…