Author: Emanuele Feronato
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Flash game sponsors list
It started about a year ago with The Big List of Sponsors by Freelance Flash Games, and now Michael Edlavitch, the author of Creating a successful niche Flash…
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Platform engine using Box2D – Step 3
In this third part of the platform engine, it’s time to make our hero jump. First, I suggest you to read parts 1 and 2 if you already…
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Embed Flash Yahoo Weather in your page with Yahoo APIs
If you have a touristic website about a city or a travel agency, it may be useful displaying the weather somewhere in the page. There are hundreds of…
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How to use an embedded text file in Flash – Trie edition
This script is the same as How to use an embedded text file in Flash using the method described in Trie Data Structure in Actionscript 3 You can…
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How to use an embedded text file in Flash
The opportunity to win up to $7000 with “Word Play” Flash Game Contest ends in 20 days, and I already showed you how to embed a text file…
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10 Ways to make a bad casual game
This is my personal adaptation of keynote presented at Casuality Europe by Jason Kapalka, co-founder and chief creative officer at PopCap Games during Casuality Amsterdam, on February 8,…
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MochiMedia redesigns the site and launches Mochi Coins
Today MochiMedia, the company that launched MochiAds and other awesome tools to monetize, distribute and track games, redesigned the site. Now all features are accessible from the home…
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Basic Filler engine with Box2D – part 2
Some time ago I published Basic Filler engine with Box2D – part 1, now it’s time to see the next step. I am going to add enemies, the…
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Managing multiple gravities with Box2D
One of the apparently hardest things to do with Box2D is assigning different gravity forces to different objects. For instance, you may want the world to be ruled…
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Understanding MochiAds Publisher Bridge
Now that you have a WordPress theme and plugin in order to set uo your own MochiAds arcade site like triqui.com, let’s see how we can add some…
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Platform engine using Box2D – Step 2
After publishing Platform engine using Box2D, my attempt to replicate the Rick Triqui‘s main character continues. Now you can move the guy with left and right arrows, aim…
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Trie Data Structure in Actionscript 3
This post is guest-blogged by Alex Schearer from anotherearlymorning.com, and it’s very interesting for anyone looking to enter the Word Play contest. It explains the use of Trie…