Author: Emanuele Feronato
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Controlling a ball like in Flash Elasticity game tutorial
Due to the upcoming deadline of the Flash Game Design Competition with “Ball Phyiscs” theme, here it is another ball physics tutorial. I was looking for some good…
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Creation of a Ragdoll with Flash part 2: Constraints
It’s time to introduce another feature involved in Ragdoll creation. In part 1 you saw Verlet integration, now it’s time to see what is a constraint. In mathematics,…
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Create a Lightbox effect only with CSS – no javascript needed
You may call it Lightbox, or Greybox, or Thickbox, but it’s always the same effect. When you are on a page, and click on a photo or trig…
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Create amazing particle effects in Flash with Partigen component
Particle effects are one of the most difficult effects to achieve in Flash. Try to imagine a realistic candle flame, or a realistic explosion, or a realistic smoke.…
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How to get a ReviewMe review rejected
If you are a regular reader you are used to see how to make things work, this time I’ll show you how not to make things work. Do…
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Managing ball vs ball collision with Flash
This is another headache post. I am sorry, but since there is a ball physics competition, I have to focus tutorials on ball physics. This tutorial covers collisions…
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Throw a ball with a sling physics Flash tutorial: Part 2 by Kevin Ward
Only 2 days. That’s how much time Kevin Ward needed to solve and publish the solution of the problem posted in Throw a ball with a sling physics…
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Got a page in the Million Dollar Wiki
When you have a blog, you want people to read it. If you want people to read it, you want people to find it. If you want people…
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Throw a ball with a sling physics Flash tutorial
August 16th update: 2nd part released by Kevin Ward Here it comes the first tutorial about some strange ways to use ball physics in a game, as said…
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Flash game design competition at Jay is Games!
The popular flash games reviews blog, Jay is Games, is hosting a Flash game design competition. JiG often hosts competitions, but this one has a very interesting theme…
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Invited to MochiAds beta
MochiAds is the world’s first advertising network for casual games. Comprised of two facets, MochiAds enables advertisers to reach a highly sought-after demographic through engaging, virally distributed Flash…
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Create a Flash ball game with visual from above tutorial part 2
December 13th update: 3rd part released January 16th update: 4th part released This is the second part of the tutorial about the creation of a Flash ball game…