Author: Emanuele Feronato
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Basic Circle Chain engine using Gideros Studio
Porting of the Circle Chain engine using Gideros Studio. Great tool!!
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Create a Flash game like Snowflakes – Stencyl version
Stencyl prototype of an old game called SnowFlakes available for download and on StencylForge
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Create a cog with Box2D
Create a working cogwheel with Flash and Box2D with a single, highly customizable function
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Create the sling movement as seen on Slingy Flash game with Stencyl
The concept behind sling movement used in Slingy Flash game, made with Stencyl
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Circle Chain available for free on iTunes App Store!!
My first iPhone game is the porting of my first Flash game. Once I'll get 1,000 download, I'll release the source code.
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Simulate radial gravity (also known as “planet gravity”) with Box2D as seen on Angry Birds Space
Learn how to create radial gravity using Box2D and simulate planets gravity as seen on Angry Birds Space
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How to create the sequel of a game
Six things you should consider when you are making the sequel of a game
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Creation of a rotating room with Flash and Box2D
Three ways to create rotating rooms with Flash and Box2D, for some new game design ideas
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From Stencyl to App Store: Circle Chain is waiting for review
After some time and some troubles, finally Circle Chain has been submitted to the App Store, it’s currently waiting for review, and if everything goes well, it will be available for free in about a week.
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Basic Box2D rope-chain: 2.1a version
Rope-chain simulation using Box2D. Useful for a Cut the Rope game engine
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HTML5 version of Circle Chain engine using Scirra’s Construct2
This time I created the Circle Chain engine using Scirra's Construct 2 and exporting it as HTML5
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Circle Chain for iPhone completed and ready to be submitted to App Store – Thank you iStencyl
My first iPhone game is about to be released, thanks to StencylWorks