Author: Emanuele Feronato
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Prevent your WordPress site from being hacked using scheduled events and regular expressions. Or die trying.
Quick and dirty way to secure your WordPress blog against code injection, using scheduled events and regular expressions.
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StencylWorks behaviors coming soon: complete Bejeweled game and platform patrol AI
Video teaser of my upcoming StencylWorks behaviors: a complete Bejeweled game and a platform patrol AI
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SamePhysics Flash game source code released
The source code of SamePhysics, my first Box2D game, is available for download
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Making an in-game tutorial with StencylWorks
Learn how to make in-game tutorials with StencylWorks, making your player "read" the signs placed around a level
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Play Slingy, my latest Flash game, on Hairy Games
Play <a href="http://www.hairygames.com/play-slingy.html" target = "_blank">Slingy</a>, my latest physics Flash Game sponsored by <a href="http://www.hairygames.com/" target="_blank">Hairy Games</a>
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The concept behind Stringy Flash game: determine if a Sprite is inside a lasso
Collect stuff drawing a lasso around it like in <a href = "http://www.kongregate.com/games/triqui/stringy?src=ref-x-dev-site-x-efblog" target = "_blank">Stringy Flash game</a>
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Make the player die after a long fall with StencylWorks
Learn how to make a StencylWorks platform game featuring death for falling from high places
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Create REAL explosions with Box2D – adding textures
Real Box2D explosions, now with textures. The final step.
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Attend the Flash Gaming Summit 2012 with a 15% OFF!
The <strong><a href="http://www.flashgamingsummit.com/" target="_blank">Flash Gaming Summit</a></strong> is the leading annual one-day conference dedicated to fostering the growth and success of the Flash games community. Now you can attend it with a 15% OFF!
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Develop double jump behavior in StencylWorks
Learn how to make a double jump behavior with StencylWorks. Very useful for your platform games.
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Create REAL explosions with Box2D – exploding objects and setting the center of explosion with mouse click
Real Box2D explosions get even more real
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One game, many frameworks
Ever wanted to build a mobile game using a framework? <strong>Roger Engelbert</strong> built a guide to do it with <strong>four</strong> different frameworks!