Category: Actionscript 2
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Flash sending, manipulating and receiving data with sendAndLoad
This is a very importat thing to know when you are about to design Flash forms, or any application that needs to manage data such as an highscore…
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Managing multiple balls collisions with Flash
The first post of the new year (you should know the new year starts on May, 27th) is made by Sunil Changrani and it’s about managing multiple balls…
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Creation of a Flash highscores API – Step 2
Now that you know how to communicate between two Flash movies thanks to the Creation of a Flash highscores API tutorial, it’s time to introduce the next step…
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Creation of a Flash highscores API
More and more game portals are developing their own Flash API to manage high scores. Having high scores means giving players the opportunity to compete for a leaderboard,…
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Preventing the right mouse cheat in your Flash games
Today I played the millionth mouse avoider Flash game… Shirk! I am a real pro at mouse avoider games… look how easily I beat the hard level. Watch…
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Prototype of a Flash game like Floaty Light
Do we really need another “move a ball in some way from A to B avoiding C” game? Noooooooo… but it seems two or three people still like…
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Prototype of a Flash game like GearTaker
Do you know Tony Pa‘s GearTaker game? You have a buddy jumping around rotating gears. As most Tony Pa’s games, it’s easier to play than to explain, and…
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Finding adjacent cells in an hex map – part 2
In the Finding adjacent cells in an hex map post I showed you how to find adjacent cells in horizontal hex maps. Now it’s time to find adjacent…
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Finding adjacent cells in an hex map
This tutorial continues Hex maps creation and rollover. Now I will show you how find adjacent cells. Again, at the moment it’s only code, and it only works…
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Hex maps creation and rollover
This is just a quick, uncommented snippet of code I made starting from Coordinates in Hexagon-Based Tile Maps tutorial I found at GameDev.net. The article does not cover…
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Managing savegames with Flash shared objects
How many times did you find an option to save the game in Flash? How many times did you see a game that keeps track of your previously…
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GuessNext: complete Flash game with highscores
Time to publish the complete tutorial about the making of GuessNext, a simple card game with highscores. In order to make an highscore, you must register to Kongregate…