Category: Flash
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Develop double jump behavior in StencylWorks
Learn how to make a double jump behavior with StencylWorks. Very useful for your platform games.
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Create REAL explosions with Box2D – exploding objects and setting the center of explosion with mouse click
Real Box2D explosions get even more real
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One game, many frameworks
Ever wanted to build a mobile game using a framework? <strong>Roger Engelbert</strong> built a guide to do it with <strong>four</strong> different frameworks!
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Flare3D 2.0 + Flare3D Physics overview
If Flare3D 2.0 is not enough, you can add 3D physics to your games with Flare3D Physics
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Manage saved games with StencylWorks
How to use StencylWorks to manage saved games as the player progresses through the levels
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iPhone String Avoider prototype with Adobe Flash Professional CS5.5
An experiment to port Stringy engine to iPhone using Adobe Flash Professional CS5.5
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Play Stringy, my latest Flash game
Play Stringy, beat all 40 levels as fast as you can to earn all 120 white stars.
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Create awesome Flash games in no time with StencylWorks – Selecting levels
Learn how to create a select level screen in less than five minutes with StencylWorks
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Reuse your Flash games code – exclusive code Vs recyclable code
Some real world numbers about the importance of reusing your code as much as you can.
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Create REAL explosions with Box2D
I am showing you how to make Box2D objects explode like cluster bombs. Warning: REAL explosions!!
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Create awesome Flash games in no time with StencylWorks – adding intro, jumping and more
Second part of the StencylWorks tutorial, covering intro scenes, centered text with custom fonts, improved character walking and jumping
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Develop a Flash game like Wish Upon a Star
Quick prototype of <a target = "_blank" href = "http://www.kongregate.com/games/CuriousGaming/wish-upon-a-star?src=ref-x-dev-site-x-efblog">Wish Upon a Star</a>, useful for beginners and particle lovers.