Category: Game development
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From zero to a complete game with Cocos2d HTML5 – Step 2: mouse interaction
Second step of the creation of a Cocos2D HTML5 game: adding mouse interaction - onMouseMoved and onMouseDown
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From zero to a complete game with Cocos2d HTML5 – Step 1
First step of a tutorial which will guide you to the creation of a complete game with Cocos2d HTML5
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Learn to build cross platform games with Cocos2d-X by Example Beginner’s Guide
Learn the basics of building cross platform games with Cocos2d-X by Example Beginner's Guide and make six games along the way
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New experiment: monetization of an HTML5 game
Time to produce an HTML5 game and try to monetize it. Follow me in this experiment.
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The basics of an HTML5 word game
Learn the logic behind an HTML5 word game, and you will be able to make next Ruzzle phenomenon!
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Get Construct2 with a 40% OFF, only this week
If you want to purchase Construct2, there's a 40% OFF special offer during this week. Get your license!!
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Breakout prototype made with Dreemchest
A breakout prototype ready to be published as a standalone or mobile game made with Dreemchest in only 72 lines of code
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Bar balance game prototype made in under 4 minutes with Construct2, featuring revolute joints
An attempt to create the bar balance game prototype with Construct2. Done in less than 4 minutes, watch the video
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Totem Destroyer prototype made with Dreemchest
A simple Totem Destroyer prototype created with <a href="http://dreemchest.com/" target="_blank">Dreemchest</a>, an amazing cross platform 2D development engine
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PhysInjector game prototype translated in pure Box2D
The working physics game made in just 100 lines of code with PhysInjector has been translated to pure Box2D.
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PhysInjector game prototype in only 100 lines of code
Creating Box2D physics with PhysInjector is so easy I made a working physics game in just 100 lines of code. Have a look!
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Easily add particle effects in you Construct 2 projects
Let's explore one of the new features included in Construct 2: particles