Category: Unity3D
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Win $2,000 with CrazyGames Developer Contest to celebrate CrazyGames first birthday – upload your HTML5 game and earn revenue anyway.
To celebrate the first year of activity of the developer portal, Crazy Games is hosting a contest with $2,000 for the winner, $500 for the 2nd place and $250 for the 3rd place. Do you think you aren't going to win? You will get revenue share anyway.
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Thank you for being my reader in 2018 – Look what happened on the blog this year
During 2018 I published 20 game series tutorials explained in almost 100 posts and released a book which is having a huge success. Thank you for being my reader in 2018, see you in 2019. Have a look at all my 20 tutorial series.
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Build endless runner games in Unity without writing a line of code with Infinite Runner Engine
An endless runner built with Unity without writing a line of code thanks to Infinite Runner Engine. The whole process is explained with 36 photos. Thirty-six.
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Circular endless runner featuring double jump built with Unity and C# using only trigonometry – how to move spikes and add first collision detection
Yes, I am building a physics casual game without using phyiscs. Check the Unity prototype featuring endless action, double jump, popping spikes and collision detection. Full project available for you to download.
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Circular endless runner featuring double jump built with Unity and C# using only trigonometry
The circular endless runner prototype has been ported to Unity using C# and trigonometry, no physics engines used. Full source code and project available for download.
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Thank you for being my reader in 2017 – Here a small recap of what happened on the blog this year
This year I published 18 game series tutorials explained in more than 100 posts. Thank you for being my reader and enjoy a small recap.
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“Tipsy Tower” prototype made with Unity and C# – Step 2: camera zoom, timer, score and responsive canvas elements
The Unity prototpe of "Tipsy Tower" game is almost complete, not features zoom, timer, score, responsive canvas and commented source code
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Taking Unity seriously: Unity Plus subscription activated
Purchased a Unity Plus subscription during Black Friday promotions, let's start making something serious.
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“Tipsy Tower” prototype made with Unity and C#
"Tipsy Tower" prototype now made with Unity using C# - A few lines of code, great result. Have a look.
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SameGame engine made with Unity and C# – adding animations + commented code
Unity C# SameGame now features animations thanks to LeanTween. Full commented source code available
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SameGame engine made with Unity and C#
I ported my SameGame engine from Phaser to Unity, have a look at it
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“Back to Square One” prototype made with Unity and LeanTween
Look how I made "Back to Square One" game prototype with Unity using LeanTween library to manage tweens