Tag: 2048
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HTML5 “2048” game built with Phaser 3 updated: determining when there aren’t more moves
How to check when there aren't more moves in a "1024" game? In the updated prototype of "2048", my HTML5 take on this game built with Phaser 3, I am explaining it. Full source code available.
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Play “4096” on your Android device and get the Android Studio project with next update of my latest book
Looking for a 5 minutes game to play? Install "4096" on your Android device. Free with no ads, powered by Phaser 3 and Apache Cordova. Want to know how to build a game like that? EXACTLY like that? Get the book.
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Play “4096”, my HTML5 take on “2048” game built with Phaser 3, and get the source code for free
I built a complete HTML5 "2048" clone called "4096" in a few more than 300 lines of code thanks to Phaser 3 - Get the source code and learn to build HTML5 games.
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6 HTML5 games you can easily build starting from the “2048” code using Phaser 3
From brain games to RPGs, here is a list of 6 HTML5 games you can easily build starting from the "2048" code using Phaser 3
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HTML5 “2048” game made with Phaser 3 updated adding spritesheets and swipe control
"2048" HTML5 game prototype built with Phaser 3 with more features and rooms for customization. And swipe control. And more.
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Build a HTML5 game like “2048” using the brand new Phaser 3.2.1
HTML5 Phaser 3 prototype of "2048" game, easily move from Phaser 2 to Phaser 3 by looking at both source codes
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HTML5 “2048” game made with Phaser updated to CE 2.10.1 with bug fixes, visual effect and most code rewritten
"2048" is 4 years old but still a fun game. I rewrote the HTML5 prototype using the latest Phaser CE version, added features and fixed bugs.
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HTML5 “2048” game made with Phaser updated to 2.4.6
"2048" HTML5 game prototype made with Phaser updated to 2.4.6
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How to create a complete HTML5 “2048” game with Phaser
A complete 2048 HTML5 game made with Phaser using Sprites, filters, tweens, groups, text styles, callbacks... watch and learn!