Author: Emanuele Feronato
-
HTML5 prototype of iOS hit “Hero Slide” made with Phaser
Hero Slide is a great iOS action puzzle game, let's create a HTML5 prototype with Phaser
-
HTML5 Down The Mountain game prototype made with Phaser – making hops more realistic
HTML5 "Down The Mountain" prototype made in 2D with a 3D jump effect using Bezier curves.
-
Make your HTML5 games run on Android devices with Cordova and Android Studio – Running on actual devices
Time to show you how to run your HTML5 game on an actual Android device
-
Match 3 Bejeweled HTML5 prototype made with Phaser – detecting combos
New feature added to my HTML5 bejeweled prototype made with Phaser, now you can detect long matches
-
FGL Enhance goes 2.0 with a lot of new features
With Enhance 2.0 you can easily monetize your mobile games with full iOS and Android support
-
HTML5 Drag and Match engine made with Phaser updated to Phaser 2.5.0
My HTML5 drag and match engine has been updated to Phaser 2.5.0, go get it
-
HTML5 commented source code of commercial game Globez updated to Phaser 2.5.0 with a special offer to get the source code of my latest game
Globez HTML5 source code updated to latest Phaser version, and an upcoming surprise for you.
-
Make your HTML5 games run on Android devices with Cordova and Android Studio
Port your HTML5 games to Android with this step by step guide with 14 pictures.
-
Match 3 Bejeweled HTML5 prototype made with Phaser – suggesting moves
Now you can suggest moves in your HTML5 Bejeweled game thanks to Phaser
-
Control your HTML5 game character like in vvvvvv mobile game with Construct2 – adding more directions
vvvvvv game still rocks, learn to develop its way to control the character with Construct2
-
Play my latest HTML5 game: Drawsum, a math match game
Drawsum: a fun HTML5 math game made with Phaser, ready to be played.
-
HTML5 Dungeon Raid tile engine made with Phaser – Part 3
3rd step of HTML5 Dungeon Raid engine adds game field size and saves resources. Made with Phaser