Tag: Down The Mountain
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HTML5 “Down the Mountain” updated to Phaser 3.60 using TypeScript and classes
"Down the Mountain" was a mobile smashing hit back in 2015, what about a HTML5 prototype updated to Phaser 3.60, written in TypeScript and using custom classes? Source code available to download.
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HTML5 “Down the Mountain” prototype built with Phaser 3 updated: fake 3D jump using cubic Bezier curves and not using containers anymore
Perfectly fake a 3D isometric jump with Bezier curves in Phaser 3 "Down the mountain" prototype. Source code available.
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HTML5 “Down the Mountain” prototype built with Phaser updated to Phaser 3
"Down the Mountain" HTML5 prototype has been updated to Phaser 3, using containers to handle group of sprites and object pooling - Source code available.
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HTML5 “Down the Mountain” prototype made with Phaser updated: adding a player character, recycling assets and getting rid of arrays
"Dowh the Mountain" HTML5 prototype improved with an actual character, assets recycling and a core without arrays. Made with Phaser
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HTML5 “Down the Mountain” prototype updated to Phaser CE 2.8.1 adding tap controls and smoother player movement
HTML5 "Down the Mountain" prototype strikes back to our text editor with updates and new features, made with Phaser
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HTML5 Down The Mountain game prototype made with Phaser – making hops more realistic
HTML5 "Down The Mountain" prototype made in 2D with a 3D jump effect using Bezier curves.
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HTML5 Down The Mountain game prototype made with Phaser: actually going down the mountain
HTML5 "Down the Mountain" prototype now features endless scrolling. Powered by Phaser. Have a look.
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Down the Mountain movement HTML5 prototype: going down the mountain
The creation of a Down the Mountain HTML5 game using hex maps continues! Now you can control the player.
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The hexagonal concept behind iOS blockbuster Down The Mountain
Did you know you can build iOS smashing hit Down The Mountain game prototype just using hex maps? Have a look.