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Emanuele Feronato

Italian geek and PROgrammer
Check my
101 games challenge!
All about "Maze" game

Understanding perfect maze generation row after row with Eller algorithm, using a pure JavaScript class

There are a lot of algorithms to generate perfect mazes, but I am showing you the way to build a perfect maze line by line, virtually infinite, with Eller generation. Full pure JavaScript class included in the downloadable example.

Talking about Maze game, Game development and Javascript.

Pure JavaScript A* maze solving – with a bit of magic thanks to Phaser and EasyStar.js updated to Phaser 3.8.0 and EasyStar.js 0.4.3

A* pathfinding algorithm continuously solves a perfect maze in this demo made with Phaser and EasyStar – full source code available

Talking about Maze game, Game development, HTML5, Javascript and Phaser.

Pure JavaScript A* maze solving – with a bit of magic thanks to Phaser and EasyStar.js

Perfect tile based maze generation and solving using A* algorithm

Talking about Maze game, HTML5, Javascript and Phaser.

Pure JavaScript perfect tile maze generation – with a bit of magic thanks to Phaser

Step by step creation of a perfect tile based maze – Watch the script building the maze itself

Talking about Maze game, HTML5, Javascript and Phaser.

Breadth-first pathfinding in a randomly generated maze

A nice example of Breadth-first search on a randomly generated maze, coded in AS3

Talking about Maze game, Actionscript 3, Flash and Users contributions.

Perfect maze generation – tile based version – AS3

After publishing Perfect maze generation – tile based version written in Php, I got some emails asking for an AS3 version. Pedro Taranto made the AS3 porting in less than a day, and here’s what you’ll get: Click on the maze to generate a new one And this is the source code:

Talking about Maze game, Actionscript 3, Flex, Game development and Users contributions.

Perfect maze generation – tile based version

You may wonder why I am publishing another maze script. The reason is simple: in Perfect maze generation with AS3 post and previous ones I just showed you how to make a perfect maze, but it’s not the kind of maze you can use in tile based or roguelike games. Why not? Because walls aren’t … Perfect maze generation – tile based version

Talking about Maze game, Game development and Php.

Perfect maze generation with AS3

I already talked about perfect mazes a couple of years ago with Step by step perfect maze generation with php and Perfect maze generation with Flash actionscript, but now it’s time to make it with AS3 and understand how can we use a perfect maze. Think about a perfect maze as a maze with no … Perfect maze generation with AS3

Talking about Maze game, Actionscript 3, Flash and Game development.

Perfect maze generation with Flash actionscript

In a perfect maze, there is one and only one path from any point in the maze to any other point. That is, there are no inaccessible sections, no circular paths, and no open regions. Viewing a maze as a two-dimensional matrix of square cells, a perfect maze is one in which any two cells … Perfect maze generation with Flash actionscript

Talking about Maze game, Actionscript 2 and Flash.

Step by step perfect maze generation with php

This is a project I made for teaching purpose. First of all, let’s see what is a perfect maze. From Maze Works: A perfect maze is defined as a maze which has one and only one path from any point in the maze to any other point. This means that the maze has no inaccessible … Step by step perfect maze generation with php

Talking about Maze game, Php and Tutorials.

101
Games Challenge
I will build 101 games as a solo developer

During these years, I published 225 explained game prototypes, along with source code: 1+2=3, 100 rounds, 10000000, 2 Cars, 2048, A Blocky Christmas, A Jumping Block, A Life of Logic, Angry Birds, Angry Birds Space, Artillery, Astro-PANIC!, Avoider, Back to Square One, Ball Game, Ball vs Ball, Ball: Revamped, Balloon Invasion, BallPusher, Ballz, Bar Balance, Bejeweled, Biggification, Block it, Blockage, Bloons, Boids, Bombuzal, Boom Dots, Bouncing Ball, Bouncing Ball 2, Bouncy Light, BoxHead, Breakout, Bricks, Bubble Chaos, Bubbles 2, Card Game, Castle Ramble, Chronotron, Circle Chain, Circle Path, Circle Race, Circular endless runner, Cirplosion, CLOCKS - The Game, Color Hit, Color Jump, ColorFill, Columns, Concentration, Crossy Road, Crush the Castle, Cube Jump, CubesOut, Dash N Blast, Dashy Panda, Deflection, Diamond Digger Saga, Don't touch the spikes, Dots, Down The Mountain, Drag and Match, Draw Game, Drop Wizard, DROP'd, Dudeski, Dungeon Raid, Educational Game, Elasticity, Endless Runner, Erase Box, Eskiv, Farm Heroes Saga, Filler, Flappy Bird, Fling, Flipping Legend, Floaty Light, Fuse Ballz, GearTaker, Gem Sweeper, Globe, Goat Rider, Gold Miner, Golf Dash, Grindstone, GuessNext, Helicopter, Helix Jump, Hero Emblems, Hero Slide, Hexagonal Tiles, HookPod, Hop Hop Hop Underwater, Horizontal Endless Runner, Hundreds, Hungry Hero, Hurry it's Christmas, InkTd, Input Delay, Iromeku, Jet Set Willy, Jigsaw Game, Knife Hit, Knightfall, Legends of Runeterra, Lep's World, Line Rider, Lumines, Magick, MagOrMin, Mass Attack, Math Game, Maze, Meeblings, Memdot, Metro Siberia Underground, Mike Dangers, Mikey Hooks, Mini Archer, Nano War, Nodes, o:anquan, One Button Game, One Tap RPG, Ononmin, Pacco, Perfect Square!, Perfectionism, Phyballs, Pixel Purge, PixelField, Planet Revenge, Plants Vs Zombies, Platform, Platform game, Platformer, Plus+Plus, Pocket Snap, Poker, Pool, Pop the Lock, Pop to Save, Poux, Pudi, Pumpkin Story, Puppet Bird, Pushori, Pyramids of Ra, qomp, Quick Switch, Racing, Radical, Rebuild Chile, Renju, Rise Above, Risky Road, Roguelike, Roly Poly, Run Around, Rush Hour, SameGame, SamePhysics, Security, Serious Scramblers, Shrink it, Sling, Slingy, Snowflakes, Sokoban, Space Checkers, Space is Key, Spellfall, Spinny Gun, Splitter, Spring Ninja, Sproing, Stabilize!, Stack, Stairs, Stick Hero, String Avoider, Stringy, Sudoku, Super Mario Bros, Surfingers, Survival Horror, Talesworth Adventure, Teeter Up, Tetris, The Impossible Line, The Moops - Combos of Joy, The Next Arrow, Threes, Tic Tac Toe, Timberman, Tiny Wings, Tipsy Tower, Toony, Totem Destroyer, Tower Defense, Trailblazer, Trick Shot, Tunnelball, Turn, Turnellio, TwinSpin, Vampire Survivors, vvvvvv, Warp Shift, Watermelon Game, Way of an Idea, Whack a Creep, Wheel of Fortune, Where's my Water, Wish Upon a Star, Word Game, Wordle, Worms, Yanga, Yeah Bunny, Zhed, zNumbers, Zuma

© 2025 Emanuele Feronato
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