Author: Emanuele Feronato
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How to create destructible terrain using Box2D – step 1
The long awaited tutorial about the creation of Box2D destructible terrain using only geometry is finally online. Enjoy.
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GameDev Tutorial – Basic Circle Chain Engine Using Unity3D – part 1
Start learning Unity3D from the basics with this basic Circle Chain Engine - step by step tutorial by Alex Cançado
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Creation of a puzzle game with levels generated by the computer
Random level generation is always an interesting topic to me, look how I am creating random "Chain Reaction" levels
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String Avoider Starling prototype using Starling-Extension-Graphics library and Flash graphic API methods
Drawing in Starling has never been so much easy with Starling-Extension-Graphics library, look how you can use good old Flash graphic API methods to draw in Starling
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Flash AS3 face detection and recognition library
A great set of classes to work with face detection and recognition with Flash and AS3 - Pretty accurate.
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Easily record your iOS gameplays with Reflector
Record your iOS games and demos without installing any App on your iPhone and with no hardware tools. Reflector just wirelessy shows your iPhone screen on your computer. A must have
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Customize Box2D debug draw and make it run even on Starling mobile apps
Do you want to get the most out of your Box2D debug draw? Even on Starling iOS projects? Here is the guide!!
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Creation of an hook using Nape Physics Engine and Distance Joint
Did you enjoy Mikey's Hook prototype made with Box2D? Here is the Nape version!
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Detect swipe gestures with Flash and Starling: two examples
Are you making a mobile game with Starling? Here are two ways to handle swipes in your Starling projects
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Creation of a Box2D hook like the one seen on iOS Mikey Hooks game
A Box2D prototype to simulate an hook like in iOS blockbuster Mikey Hooks, just using a distance joint. Look how it's done!
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Create a Flash game like The Impossible Line – Final prototype
The final working prototype of The Impossible Line game is ready. Play this mouse avoider with light and dark and see how it's done.
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Upcoming HTML5 game: Blocks Feel Love
Some screenshots of my upcoming one button HTML5 mobile game: Blocks Feel Love - Have a look.