Category: HTML5
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“Risky Steps” HTML5 game made with Phaser reskinned, updated and released with source code
I reskinned my "Risky Steps" HTML5 game made with Phaser, now it's more elegant and above all with source code available to download
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How I created dynamic lower thirds with chroma key using Phaser
Who said Phaser can be used only to make games? Look how I am making video effects with it.
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“znumberz” HTML5 game now available on Apple App Store
"znumberz" , the math puzzle game with 4 game modes and infinite levels is finally available for your iOS devices, free with no ads.
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Play “znumberz” game on your Android device – simple but addictive free math puzzle game made with Phaser
"znumberz" is a nice free math puzzle game for your Android devices made with Phaser - 4 game modes and infinite levels
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Step by step guide to create Android native games in HTML5 with Cocoon.io and without Android Studio
Detailed 9 steps guide to turn your HTML5 game into a native Android game with no SDK installed
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Level generator for zNumbers HTML5 game is ready – prepare to play A LOT of levels
Are you ready to play randomly generated levels in zNumbers game? Levels and source code available during next days.
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HTML5 “Boom Dots” game updated to Phaser 2.9.1 with commented source code
"Boom Dots" was a fun game, I updated the HTML5 prototype to latest Phaser version and commented the source code
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HTML5 version of zNumbers game – Defold version
Thanks to Björn Ritzl we now have a Defold version of HTML5 game zNumbers, and it looks nice
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HTML5 version of zNumbers game made with Phaser – all original levels added
10 mind melting levels for you to play in this HTML5 puzzle game made with Phaser - source code available
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Bring your game characters to life with microtweens
How to get static characters to move a bit, making your game look better
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HTML5 version of zNumbers game made with Phaser
Back from the past, zNumbers is a numbers puzzle game which is now available as HTML5 game thanks to Phaser, with commented source code
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“Mass Attack” HTML5 game made with Phaser 3 – code optimized by Richard Davey
Directly from the mind behind Phaser, an updated and optimized version of my "Mass Attack" HTML5 game