Category: HTML5
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HTML5 Bejeweled engine + Phaser array utilities = rotating bejeweled
HTML5 Bejeweled with rotating game field powered by Phaser and its ArrayUtils class
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Understanding Phaser array utilities using ArrayUtils class
A complete guide to master arrays with Phaser ArrayUtils class
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FGL closes the popular Flash Marketplace and focuses on mobile monetization paying you $50 for each game you enhance
After closing Flash Marketplace, FGL will pay you $50 for each game you'll publish using their Enhance service
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HTML5 game engine to create GameBoy blockbuster “Pyramids of Ra”
Giving a Game Boy legend "Pyramids of Ra" a new life thanks to HTML5 and phaser.
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Complete HTML5 SameGame game for you to play and download, featuring “no more moves” check
A complete HTML5 SameGame for you to play and download, powered by Phaser
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HTML5 SameGame engine powered by Phaser – adding animations
The HTML5 SameGame engine now features eye-catching animations. Powered by Phaser
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HTML5 SameGame engine powered by Phaser
Do you like SameGame? Here is a working HTML5 version made with Phaser ready to be downloaded
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HTML5 prototype of iOS “o:anquan” puzzle game powered with Phaser – finished prototype with flood fill implementation
Second part of o:anquan HTML5 prototype, now you can remove tiles with flood fill. Powered by Phaser
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HTML5 prototype of iOS “o:anquan” puzzle game powered with Phaser
o:anquan is a great puzzle game for iOS, learn how to make a HTML5 version with Phaser
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Create the HTML5 engine behind iOS hit Memdot with Phaser – step 2: a game prototype
Second part of HTML5 Memdot engine features a playable game prototype.
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Play DrawSum, my first HTML5 game ported to Android
DrawSum game for Android released: draw, match and sum numbers. Powered by Phaser, Cordova and FGL Enhance
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Create the HTML5 engine behind iOS hit Memdot with Phaser
Memdot is a fun iOS game, let's make a HTML5 version using Phaser