Category: Phaser
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New book released: HTML5 Cross Platform Game Development Using Phaser 3
The first Phaser 3 book is on the shelves: HTML5 Cross Platform Game Development Using Phaser 3 - 155 pages + 28 source code examples = 1 complete polished game with room for customization.
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Build a wheel of fortune for your HTML5 games with Phaser 3 in only a few lines – adding icons using the brand new Phaser 3 containers
Add custom icons to your highly customizable HTML5 wheel of fortune built with Phaser 3 featuring containers. Full commented source code available.
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Build a HTML5 game like “Knife Hit” with Phaser 3 using only tweens and trigonometry – adding apples, and slicing them too
Throw knives, hit the target, split an apple and avoid other knives in this HTML5 physics game made with no physics engine thanks to Phaser 3
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Build a wheel of fortune for your HTML5 games with Phaser 3 in only a few lines – configuring each slice angle
A new feature has been added to HTML5 wheel of fortune built with Phaser 3: now you can change slice angles, to make some prizes easier/harder to win. Full commented source code available.
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Build a wheel of fortune for your HTML5 games with Phaser 3 in only a few lines – adding gradients, rings and inertia effect
The HTML5 wheel of fortune made with Phaser 3 gets more and more options: draw it on the fly using solid colors or gradients, and set its inertia. Full commented source code.
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Build a wheel of fortune for your HTML5 games with Phaser in only a few lines – draw the wheel on the fly with large room for customization
Build your HTML5 wheel of fortune on the fly with this Phaser prototype along with completely commented source code.
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Pure JavaScript A* maze solving – with a bit of magic thanks to Phaser and EasyStar.js updated to Phaser 3.8.0 and EasyStar.js 0.4.3
A* pathfinding algorithm continuously solves a perfect maze in this demo made with Phaser and EasyStar - full source code available
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Build a wheel of fortune for your HTML5 games with Phaser in only a few lines – updated to Phaser 3.8.0
Reward people playing your HTML5 with this wheel of fortune built with Phaser 3.8.0 - Full commented source code available
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My first Facebook Instant Game has been released: play Risky Steps on Facebook – and learn how to build your own game
Play "Risky Steps" Facebook Instant Game and learn to build your own game with this 4 steps guide along with source code for you to download
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Create a huge portfolio of both mobile and desktop games with “HTML5 Game Development Mini-Degree” course, now in early access
Learn to build HTML5 games using Phaser 3 and create a huge portfolio along the way with HTML5 Game Development Mini-Degree, detailed video course with commented source code.
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HTML5 platformer prototype inspired by iOS hit “Yeah Bunny” thanks to Phaser and ARCADE physics – The “STOP” tile
The STOP tile is a must have in an auto runner platformer game: here it is, along with a lot more features and commented source code. HTML5 game powered by Phaser.
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Build a HTML5 game like “Knife Hit” with Phaser 3 using only tweens and trigonometry – changing target speed
"Knife Hit" HTML5 game built with Phaser gets more difficult as the target constantly changes its rotation speed, thanks to linear interpolation. Full commented source code available.