Author: Emanuele Feronato
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HTML5 Drag and Match engine updated to Phaser 2.6.2 with masks and a lot of custom options
A complete HTML5 drag and match prototype updated to the latest official Phaser version. Play and customize it.
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Get your HTML showcased in front of millions of players and win up to $1000 with the Blur Launch Jam
Let your HTML5 games be played inside chat windows while people message thanks to the BLUR app and try to win $1000
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Make your HTML5 Phaser games run on your local computer with Fenix Web Server
Fenix Web Server is the best web server you can find for your HTML5 Phaser projects, free and without unnecessary stuff
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“String Avoider” HTML5 game prototype now featuring levels and better graphics with a gradient background
"String Avoider" HTML5 prototype completed, three levels to play and a dynamic gradient background. Powered with Phaser
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“String Avoider” HTML5 game prototype updated: adding scissors powerup
A game is not a game without powerups, let's add Scissors to "String Avoider" HTML5 game powered by Phaser
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“String Avoider” HTML5 game reinvented with mobile phones in mind
Some important changes and bug fixes to Phaser HTML5 game "String Avoider" to give a better mobile experience.
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“String Avoider” HTML5 game updated to Phaser 2.6.2
String Avoider game returns in its latest HTML5 version thanks to Phaser. A fun prototype in just a few lines.
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No Blue Monday: here is the commented source code of “Just Jump” HTML5 game – ready to be published on iOS and Android app stores
Wash away blue monday's sadness because there's a full HTML5 game commented source code to download for free!
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Optimize your Phaser HTML5 games on mobile devices by using more sprites and less tileSprites
Look how I dramatically increased the FPS of my HTML5 game on mobile using sprites in a different way with Phaser
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Play “Just Jump”, my first HTML5 game released in 2017, powered by Phaser
"Just Jump" is my latest HTML5 game powered by Phaser, quick action with autoplay demo. Check it out!
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Create a HTML5 game like Space is Key using Phaser, tweens and ARCADE physics – step 4: adding background and colors
4th step of HTML5 "Space is Key" game powered by Phaser - adding colors and backgrounds to the game
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Create a HTML5 game like Space is Key using Phaser, tweens and ARCADE physics – step 3: adding particles
Step 3 of HTML5 game "Space is key" is here, featuring particle explosions, powered as usual by Phaser