Author: Emanuele Feronato
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1+2=3 HTML5 game made in 100 lines of code – brackets included – using Phaser
Can you imagine the full iOS 1+2=3 game made in HTML5 in only 100 lines? It's possible with Phaser and some dirty tricks
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My latest HTML5 game in progress, powered by Phaser
A sneak peek of my upcoming HTML5 game, a Roguelike RPG powered by Phaser
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Create an HTML5 game like Timberman in a matter of minutes with MightyEditor
The creation of an HTML5 game like Timberman is really easy with MightyEditor, a powerful editor based on Phaser
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How to find adjacent tiles in hexagonal maps – ALL and EVERY case explained
A complete guide about finding adjacent tiles in an hexagonal map. All cases covered and explained. HTML5 examples made with Phaser
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Understanding Unity3D scenes
See how to manage game scenes in Unity3D to switch among game states and free memory
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Play with light and dark using ray casting and visibility polygons
Determine light and dark areas in a 2D environment with ray casting - HTML5 example powered by Phaser
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Understanding hexagonal tiles – updated with HTML5 examples thanks to Phaser
Creating hexagonal tile based games has never been so easy, with two different HTML5 examples powered by Phaser
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Create an HTML5 level selection screen using a scrollable map like in “Hero Emblems” game using Phaser
The best games around the web use a scrollable map to select levels. Build your own awesome HTML5 level selection screen with Phaser
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Learn how to make a complete commercial cross-platform HTML5 game: Globez fully commented source code released
Learn HTML5 game development from the fully commented source code of an actual commercial game
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Create an HTML5 game like “Drop Wizard” with Phaser – player movement
Using Phaser and Arcade Physics, we'll create player movement like in blockbuster game Drop Wizard
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My book “Learning Cocos2d-JS Game Development” has been released – Go get your copy!
188 pages - 9 chapters - 5 game genres - a ton of love and passion - "Learning Cocos2d-JS Game Development" released!!
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Playing with Phaser and accelerometer with gyro.js
A quick experiment to move a ball with Phaser arcade physics and accelerometer using gyro.js library