Category: Phaser
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Create an HTML5 game like The Next Arrow using Phaser
Full "The Next Arrow" HTML5 game made in a little more than 200 lines of code, enjoy the puzzle and publish your best score.
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Phaser tutorial: HTML5 player movement as seen in iPad Magick game, using mostly tile maps
Magick is a great iPad platform game where Oz the hero runs and jumps by himself. Let's build it with Phaser and Tiled
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How to “lock” orientation in your HTML5 responsive game using Phaser
You can't force orientation in your HTML5 mobile game, but I am showing you a workaround with a responsive game with Phaser
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There’s a game in the header of the blog
There's an HTML5 endless runner ready to be played in the header of my blog. Give it a try and post your top scores.
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Create an HTML5 game like Boom Dots in less than 100 lines of code with Phaser
I am showing you the creation of an HTML5 game like Boom Dots with Phaser using only tweens.
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Quick tip: how to scale your HTML5 endless runner game to play it on mobile devices
There isn't a golden rule to scale HTML5 games, but there's a good way to scale HTML5 endless runner games. Check it out.
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Play “A Jumping Block”, an HTML5 minimalist game based on Spring Ninja tutorial
Play a minimalist HTML5 endless runner game: A Jumping Block
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HTML5 Spring Ninja game update: bug fix
A quick update to the infamous bug found on Spring Ninja HTML5 prototype
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HTML5 prototype of an endless runner game like Spring Ninja
Create an HTML5 game like Spring Ninja in a few lines using Phaser and Arcade Physics. High scores included.
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Add Box2D physics to your HTML5 games with Phaser Box2D plugin, special offer for blog readers
The day has come! Create physics HTML5 games with the official Phaser Box2D plugin, and get it with a 10% off
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HTML5 Flappy Bird prototype using Phaser states, extended classes and Arcade physics
Create a Flappy Bird HTML5 game with space for customization, and to have the basics for the creation of endless runner games
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Create an HTML5 game like “Drop Wizard” with Phaser – patrolling enemies
Want to add patrolling enemies to your HTML5 platform game? I made it in a few Phaser lines in 3rd step of Drop Wizard game.