Author: Emanuele Feronato
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SameGame engine made with Unity and C#
I ported my SameGame engine from Phaser to Unity, have a look at it
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Complete HTML5 SameGame game for you to play and download, featuring “no more moves” check
A complete HTML5 SameGame for you to play and download, powered by Phaser
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10 successful games you can easily create starting from the SameGame engine
I made a list of 10 interesting and successful games you can build starting from my SameGame prototype. Happy coding.
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HTML5 SameGame engine powered by Phaser – adding animations
The HTML5 SameGame engine now features eye-catching animations. Powered by Phaser
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HTML5 SameGame engine powered by Phaser
Do you like SameGame? Here is a working HTML5 version made with Phaser ready to be downloaded
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HTML5 prototype of iOS “o:anquan” puzzle game powered with Phaser – finished prototype with flood fill implementation
Second part of o:anquan HTML5 prototype, now you can remove tiles with flood fill. Powered by Phaser
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HTML5 prototype of iOS “o:anquan” puzzle game powered with Phaser
o:anquan is a great puzzle game for iOS, learn how to make a HTML5 version with Phaser
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Create the HTML5 engine behind iOS hit Memdot with Phaser – step 2: a game prototype
Second part of HTML5 Memdot engine features a playable game prototype.
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Play DrawSum, my first HTML5 game ported to Android
DrawSum game for Android released: draw, match and sum numbers. Powered by Phaser, Cordova and FGL Enhance
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Create the HTML5 engine behind iOS hit Memdot with Phaser
Memdot is a fun iOS game, let's make a HTML5 version using Phaser
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How to use FGL Enhance to quickly monetize your mobile games without even changing a line of code
Testing FGL Enhance. You won't find an easier way to monetize your mobile game.
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Apply transitions between your Phaser states with a single line of code thanks to State Transition Plugin
Adding transitions to your HTML5 games has never been so easy thanks to State Transition Plugin of Phaser