Author: Emanuele Feronato
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Unity hook like the one seen on iOS Mikey Hooks game
We can create a hook in a few lines with Unity and have your sprites fly like superheroes.
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Play and get the source code of HookPod, a Flash game I never released
Complete source code of HookPod, a commercial physics Flash game, released.
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Create stunning HTML5 particle effects with Phaser Particle Storm
Finally the ultimate HTML5 particle library: Particle Storm, powerful effects easy to understand
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Give your HTML5 game menu a nice bounce effect with Phaser
Thanks to tweens and easing it's easy to bring your HTML5 game menus to life - Look at Phaser example
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FGL Enhance now supports interstitial ads for your Apple and Android apps. Add them with just one line of code
Add preloading ads to your iPhone and Android apps with no code and interstitial ads with just one line of code thanks to FGL Enhance
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HTML5 + Box2D hook like the one seen on iOS Mikey Hooks game
Creation of a realistic HTML5 hook game using Phaser + Box2D is easy and fun
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Learn to create awesome HTML5 games powered by Phaser with Interphase
The ultimate guide to HTML5 game development is here: get Interphaser, 400 fast paced pages of pure awesomeness
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My first commercial game is having a sequel: a new Circle Chain game will be released in a few days
A new game is coming to your monitors, with casual but experimental gameplay. Circle Chain Grid Edition
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Pure JavaScript poker hand analyzer UPDATE: fixing Ace Straight and commeting the code
Fixed version of my Arcade Poker Hand Evaluator, and commented source code.
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“Trick Shot” HTML5 game prototype part 3 – handling collisions
Trick shot HTML5 Phaser + Box2D game prototype now handles collisions
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Pure JavaScript poker hand analyzer to be used (also) in puzzle games
Javascript code to analyze any 5-cards Poker hand, even 5 of a kind!
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“Trick Shot” HTML game prototype part 2 – jumping into the box
Second part of "Trick Shot" game prototype with Phaser: adding obstacles and moving targets