Category: Game development
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HTML5 prototype of a circular endless runner featuring double jump built with Phaser – how to create endless obstacles?
I found a way to create dynamic obstacles in a circular endless runner game. Working HTML5 prototype built with Phaser using only trigonometry, no physics engines.
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Pure mathematics line segment Vs circle collision detection along with HTML5 example
A simple line segment Vs circle collision detection script using only mathematics is what I need to create a game which won't rely on physics engines. Look at the source code and the interactive example.
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Circular endless runner featuring double jump built with Unity and C# using only trigonometry
The circular endless runner prototype has been ported to Unity using C# and trigonometry, no physics engines used. Full source code and project available for download.
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HTML5 prototype of a circular endless runner featuring double jump built with Phaser using only trigonometry
I built a HTML5 circular endless runner in about 30 lines with no physics engines using Phaser. Source code available. How would you continue the making of the game?
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HTML5 “Down the Mountain” prototype built with Phaser 3 updated: fake 3D jump using cubic Bezier curves and not using containers anymore
Perfectly fake a 3D isometric jump with Bezier curves in Phaser 3 "Down the mountain" prototype. Source code available.
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Fully playable prototype of “Plus+Plus” built in JavaScript using only jQuery part 2 – removing numbers
Plus+Plus JavaScript game built using only jQuery has been updated, adding a special tile which removes a number on the board. Get the source code.
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HTML5 “Down the Mountain” prototype built with Phaser updated to Phaser 3
"Down the Mountain" HTML5 prototype has been updated to Phaser 3, using containers to handle group of sprites and object pooling - Source code available.
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Build a HTML5 game using only 13Kb and win a lot of prizes in the Js13kGames competition
Are you able to build a HTML5 game using only 13Kb? Framework - if any - included? Enter the Js13kGames competition and win a lot of prizes.
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Fully playable prototype of “Plus+Plus” built in JavaScript using only jQuery
Plus+Plus is a simple but fun match game available for iOS - I made a JavaScript version using only jQuery, play with it and get the source code
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New book released: HTML5 Cross Platform Game Development Using Phaser 3
The first Phaser 3 book is on the shelves: HTML5 Cross Platform Game Development Using Phaser 3 - 155 pages + 28 source code examples = 1 complete polished game with room for customization.
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Samepanda – Build HTML5 Samegame with Panda 2
Build a HTML5 SameGame engine in a few lines featuring object pooling to save resource with Panda 2 - Full source code available
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Build a wheel of fortune for your HTML5 games with Phaser 3 in only a few lines – adding icons using the brand new Phaser 3 containers
Add custom icons to your highly customizable HTML5 wheel of fortune built with Phaser 3 featuring containers. Full commented source code available.