Category: HTML5
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Christmas Quest HTML5 game is out! Play and beat all 100 levels in this Christmas game made with Phaser
I wish you a merry Christmas with this 100 level HTML5 game, made with Phaser
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Get ready to beat all Christmas Quest levels next monday, December 22
There are 100 levels which await you next monday, in my latest HTML5 game made with Phaser
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Phaser tutorial: creation of an HTML5 string avoider prototype, working on mobile devices too
A new version of HTML String Avoider game prototype made with Phaser and working on mobile devices
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HTML5 WebGL 360 degrees panorama viewer with Three.js
Using the amazing Three.js 3D library you can create stunning HTML5 panorama effetcs. Check this one!
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HTML5 Phaser Tutorial: how to create a level selection screen with locked levels and stars – finished prototype
The complete HTML5 level selection screen is now even more complete. Built with Phaser.
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Kiwi.js HTML5 game framework gets a major update and features Chipmunk physics
The awesome Chipmunk2D physics library comes to our JavaScript projects thanks to brand new Kiwi.js plugin. Look at the examples
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Porting my HTML5 games to T2Mobile Flame, the Firefox OS phone
My HTML5 games ready to hit the Firefox Marketplace thanks to Mozilla guys who sent me a reference device to test my games on
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HTML5 Phaser Tutorial: how to create a level selection screen with locked levels and stars
Having a good level selection screen in your games means having polished games: see this HTML5 example made with Phaser
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Upcoming HTML5 Christmas Game: Christmas Quest
Making an HTML5 Christmas game with Phaser, sharing with you the title screen source code. Go grab it!
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HTML5 swipe controlled Sokoban game made with Phaser
Fully commented source code of an HTML5 Sokoban game made with Phaser, swipe controlled
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FGL published 3rd Quarter earnings: gaming market is growing, including Flash!
FGL publishes 3rd Quarter earnings: good results for native and HTML5 mobile games, great growth for Unity licenses and a Flash bounce back!!
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Phaser tutorial: how to create an HTML5 survival horror game in 6 easy steps
HTML survival horror prototype explained in 6 easy steps using bitmap data, masking and getPixel32. And Phaser, obviously.