Category: Javascript
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HTML5 swipe controlled Sokoban game made with Phaser featuring unlimited undos – solving and advancing through levels
HTML5 Sokoban game made with Phaser now features swipe control, undos AND level progression, in about 200 lines of code
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HTML5 swipe controlled Sokoban game made with Phaser featuring unlimited undos updated to 2.7.5
HTML5 Sokoban prototype with swipe control and unlimited undos made in less than 200 lines of code thanks to Phaser
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Play “Alien Drop”, HTML5 game built upon “Pudi” tutorial.
HTML5 game "Alien Drop" made with Phaser is ready to be played, look what I made with only 445 lines of code
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HTML5 neon effect and falling stars made with Phaser to give life to your title screens
I gave life to my HTML5 game title screen with a neon effect and a particle emitter in a few lines thanks to Phaser
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Create a HTML5 game like “Pudi” using Phaser – Match games meet Tetris
Pudi is a game which reminds both Tetris and color match games. Here is the HTML5 prototype built with Phaser
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“GuessNext” HTML5 card game will hit your browsers and mobile devices next week
Coming to your browsers and mobile devices next week a HTML5 card game with 4 game modes and 52 missions. Powered by Phaser
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Phaser Arcade Slopes Plugin updated to v0.2 – Bring your HTML5 platform games to a new dimension
A must have Phaser plugin to Easily add slopes to your HTML5 platform games. Supports groups, particles and more.
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HTML5 deck of cards management – a first, simple game
HTML5 "Guess next card" game made in less than 150 lines of code thanks to Phaser
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HTML5 deck of cards management – 1024×1024 texture version
HTML5 deck of cards management updated with 1024x1024 textures to increase mobile device performances. Less than 100 lines of code thanks to Phaser
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HTML5 deck of cards management
WIth Phaser I created, shuffled and drew an animated deck of cards using swipes in less than 100 lines
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HTML5 Drag and Match engine completed with removable tiles, combos and object pooling to save resources
HTML5 Drag and Match engine made with Phaser now has all features: combos, object pooling, tweens, removable tiles and everything you may need.
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HTML5 Drag and Match engine updated to Phaser 2.6.2 new feature added: checking for valid matches (and undo the move otherwise)
HTML5 Drag and Match prototype made with Phaser now checks for valid moves and makes you undo a move