Category: Game development
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From zero to a complete Unity3D game: 3D Concentration using C# – step 2: skinning and timing
Second step of the 3D Concentration game built with Unity. Learn among other things how to attach primitives and handle time
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Flash math game in less than 2KB
My third game made in less than 2KB: after Sokoban and Bejeweled, an original concept with a tiny size
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From zero to a complete Unity3D game: 3D Concentration using C# – step 1
Build a 3D Concentration game with Unity3D even if it's your first project with this step by step detailed tutorial using C#
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A new way to make money with your Flash games: FGL Ads
There's a new way to make money with Flash games in town... FGL Ads - Give it a try
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Win three Stencyl Studio subscriptions with Stencyl Jam #13
Stencyl Jam competition #13 will let you win a Stencyl Studio subscription or upgrade - Let the contest begin
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GameDev Tutorial – Basic Circle Chain Engine Using Unity3D – parts 2 and 3
2nd and 3rd part of the fabulous Circle Chain tutorial made with Unity3D by Alex Cançado
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GameDev Tutorial – Basic Circle Chain Engine Using Unity3D – part 1
Start learning Unity3D from the basics with this basic Circle Chain Engine - step by step tutorial by Alex Cançado
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Creation of a puzzle game with levels generated by the computer
Random level generation is always an interesting topic to me, look how I am creating random "Chain Reaction" levels
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String Avoider Starling prototype using Starling-Extension-Graphics library and Flash graphic API methods
Drawing in Starling has never been so much easy with Starling-Extension-Graphics library, look how you can use good old Flash graphic API methods to draw in Starling
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Easily record your iOS gameplays with Reflector
Record your iOS games and demos without installing any App on your iPhone and with no hardware tools. Reflector just wirelessy shows your iPhone screen on your computer. A must have
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Creation of an hook using Nape Physics Engine and Distance Joint
Did you enjoy Mikey's Hook prototype made with Box2D? Here is the Nape version!
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Creation of a Box2D hook like the one seen on iOS Mikey Hooks game
A Box2D prototype to simulate an hook like in iOS blockbuster Mikey Hooks, just using a distance joint. Look how it's done!