Talking about Game development and Monetize.
Do you know what’s the so-called vaporware?
From Wikipedia: Vaporware is a software or hardware product which is announced by a developer well in advance of release, but which then fails to emerge, either with or without a protracted development cycle.
Interesting thing… they gave a name to most developers’ habit… starting a project and turning it into vaporware.
One of the most famous vaporwares is Duke Nukem Forever, but I must admit I am full of vaporware
I have three one-week games, about 5 one-day games and at least 10 blog posts that at the time of writing are vaporware
If a triple-A game can become vaporware because of financial issues, it’s really a shame when a Flash game becomes vaporware.
What makes a Flash game disappear into vaporware?
I found 2 main reasons
1) The “I can complete it whenever I want” syndrome
2) Another more interesting game to do (that will become vaporware for another more interesting game to do, that will become…)
Remember: vaporware affects your incomes, because you worked for hours and you did not earn anything
Am I the only one affected by vaporware plague or is it pandemic?
How do you try to wipe out it?
I have some suggestions, but I will discuss about them later, or this post will become another vaporware
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